Yep
And that's the problem I see with them, they are pretty simplistic and once you get it on one character it stays with your dynasty forever. It's just free dueling buff.
That's already kinda covered by martial education tho.
Learning how to command and army and learning how to fight are pretty different. One doesn’t learn only through experience, but also from being taught.
I think, insofar as there is a problem, it’s pretty limited. Generated Martial courtiers should normally have at least trained fighter; wealthy count+ AI should be able to spend to essentially buy trained fighter for their sons.
I would actually encourage making the fighter traits slightly bigger dueling bonuses, (say, 10, 25, 55, 80) but making skilled somewhat harder to get, and formidable even more difficult. Basically, make that less reliant on the skill of the tutor, so not getting it hurts future generations less, but rarer and more powerful overall. (Also, tie the fighter skill ambition to war focus, and make a longer more event driven road. Simultaneously, don’t have fighter traits decline with age, but make the age penalty both more graduated and harsher.)
The net effect would be to have duel skill start from a more similar baseline for young heirs, but allow the player to advance that skill peacefully, without just fighting battlefield duels. The fighter traits should purely reflect skill in martial arts, and this would allow the player to make sacrifices to advance them, which would have a more limited but still useful effect on future generations.
All that said, simply keeping them as they are reflects the martial arts better than adopting a more vanilla approach. That should not be jettisoned just because the AI is bad at stuff. If it bothers you that much, please steal the “BCT_epigenetics” dueling events from the Winter King, and rework that cludge to be even more AI friendly.