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Groogy

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Sorry I thought the patch that came out today fixed it on paradox's end so it wouldn't be there.

What is your checksum when running Vanilla?
(I.E, make sure you are up to date)
 

SpartanV15

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after a few ingame days i keep on getting a few events resulting in a loss of prestige every time, i dont remember what it says but it is something having to do with cabals injuring and murdering my player character it seems it continuously pops up and its not just one but 5-6 pop up at a time which it brings my prestige down a lot and not to mention it is very annoying anyone else having this problem or am i running an older version of the mod?
 

Korbah

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after a few ingame days i keep on getting a few events resulting in a loss of prestige every time, i dont remember what it says but it is something having to do with cabals injuring and murdering my player character it seems it continuously pops up and its not just one but 5-6 pop up at a time which it brings my prestige down a lot and not to mention it is very annoying anyone else having this problem or am i running an older version of the mod?

Could you write the actual localisation, so I know what event it is?
If it's the one I'm thinking of, it's actually a notification of your Mage being murdered I guess.
 

Cannar

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A new bug, I think introduced with the new patch, cause I love assassinating and it was working yesterday. Anyways, when you assassinate someone now, your assassins portrait does not show, clicking the button though pays every assassin in your vassaldom that is capable of assassinating. Makes assassination very expensive, but at the same time, the target is doomed, doooooooomed I tell you!
 

Orinsul

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Probably not.

A Race trait? No. As for that they would require an exclusive graphical culture.

It could just require a duplicate of the graphic cultural. But given that theyd be pretty solidly assimilated and probably bosmer on numerous mothers'sides anyway it probably wouldnt be worth it. If they live like bosmer and have for generations why not share the bosmer heritage benefits/trait.
Theyre just a handful of characters after all.
 

Cannar

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Graphical culture? I am fine with the way they look, I mean though that they all have the Bosmer culture trait, or if you make a custom Alyied they have the culture trait for what ever province you start in, i.e. if you start in the heart lands they have the imperial trait. Will there ever be an Alyied trait to go with the already in game Alyied race.
 

WildPeacock

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Graphical culture? I am fine with the way they look, I mean though that they all have the Bosmer culture trait, or if you make a custom Alyied they have the culture trait for what ever province you start in, i.e. if you start in the heart lands they have the imperial trait. Will there ever be an Alyied trait to go with the already in game Alyied race.

That't the thing, that trait is given to anyone using the correct graphical culture, if your portrait is Imperial, you get the Imperial trait, if your portrait is Dunmer, you get the Dunmer trait. And we would rather not add an Ayleid portrait set.
 

Orinsul

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That't the thing, that trait is given to anyone using the correct graphical culture, if your portrait is Imperial, you get the Imperial trait, if your portrait is Dunmer, you get the Dunmer trait. And we would rather not add an Ayleid portrait set.

it wouldnt require new graphics. Just a copy-and-pasted entry in the portaits interface file and a new IF and give trait line in the event that hands out the traits.
Well and a trait icon for the new trait, and a new trait, and localisation for the new trait.

But the point is, theres no reason itd need no graphics, just a new graphical culture definition.

Not saying its something the game ought have, just saying you wouldnt need a new portrait set to do it.
 

Korbah

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it wouldnt require new graphics. Just a copy-and-pasted entry in the portaits interface file and a new IF and give trait line in the event that hands out the traits.
Well and a trait icon for the new trait, and a new trait, and localisation for the new trait.

But the point is, theres no reason itd need no graphics, just a new graphical culture definition.

Not saying its something the game ought have, just saying you wouldnt need a new portrait set to do it.

Increased memory usage and more work for little gain.
 

Tanngnjost

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So the Colovian Estates is now ruled by an Ysmir Cultist, and its vassals are converting en masse. Nibenay has been Talos cultist for a while.
Heresy is popping up everywhere and proselytizing seems to be much less effective than in vanilla. Also, I can only proselytize in my own demeisne.

By the way, I think the "depleted deposits" event that you sometimes get when your steward's surveying a province doesn't make sense. If the steward hadn't been there, the deposits would have been fine. But since he's out there looking, I get penalties to income and build times.
 

Korbah

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So the Colovian Estates is now ruled by an Ysmir Cultist, and its vassals are converting en masse. Nibenay has been Talos cultist for a while.
Heresy is popping up everywhere and proselytizing seems to be much less effective than in vanilla. Also, I can only proselytize in my own demeisne.

By the way, I think the "depleted deposits" event that you sometimes get when your steward's surveying a province doesn't make sense. If the steward hadn't been there, the deposits would have been fine. But since he's out there looking, I get penalties to income and build times.

Can't have only pluses, there have to be some negatives.
 

Tanngnjost

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I agree, but don't you think it's a bit strange that the stewart should find a mineral deposit that's depleted, causing you to lose money from that, when you'd never lose a single septim if the deposit had never been found at all?

No big deal of course, I know you have more important things to think about.
 

AdaChanDesu

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Oi, chaps. I'm wondering if it's possible to use the DLC portrait clothes, hair and beardstyles, but not the faces themselves - sort of like the Portrait Realignment Pack mod - as the faces are fugly as hell.
 

Korbah

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Oi, chaps. I'm wondering if it's possible to use the DLC portrait clothes, hair and beardstyles, but not the faces themselves - sort of like the Portrait Realignment Pack mod - as the faces are fugly as hell.

It's possible, but we're going to be overhauling clothing along the way anyway.
 

unmerged(474593)

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Just downloaded this mod. Looks really good, but I have a question are some of the duchies flags suppose to only have a white questionmark with a red background? Is there anyway that I can generate coat of arms for these duchies?

Thanks
 

Straigthtsilver

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Just downloaded this mod. Looks really good, but I have a question are some of the duchies flags suppose to only have a white questionmark with a red background? Is there anyway that I can generate coat of arms for these duchies?

Thanks

To save you the wroth of Korbah for people asking this question every 4 or so minutes, the red flags with question marks are placeholders. Flags can only be randomly generated if ALL flags are randomly generated, so to get lore-accurate flags you need to included the placeholder for territories which don't have finished flags yet.
 

Orinsul

Absent Minded
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Feb 7, 2008
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Does anyone know of a good 2D image of an Ordinators mask straight on?
I was figuring that recoloured a few times would work for Orders for the Velothi religions but screenshots dont really work and all i can find is profile or otherwise angled masks in the fan art [as its always worn by ordinators who do are doing stuff rather than just starting straight ahead.].
No worries though coloured stripes would probably do the trick if not as well. Maybe with Faith or Duty written over them in Daedric.

I agree, but don't you think it's a bit strange that the stewart should find a mineral deposit that's depleted, causing you to lose money from that, when you'd never lose a single septim if the deposit had never been found at all?

No big deal of course, I know you have more important things to think about.

I rationalise it as there is always mining going on. The Steward finds out that there isnt as mine ore in the vein as was expected so the mine will soon be exhausted, which drives the price of the ore up making it more expensive for you to use.
And then when the modifier being the amount of time it takes before the new vein can be identified and the new mine built and opened.

Oi, chaps. I'm wondering if it's possible to use the DLC portrait clothes, hair and beardstyles, but not the faces themselves - sort of like the Portrait Realignment Pack mod - as the faces are fugly as hell.

Probably itd have to be an optional submod as people on low-end computers cant run the mod with the DLCs activated as it uses too much ram or something technical.
 
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