God Emperor of the Sith
- Aug 11, 2012
why are do you guys use the greek portraits for the Imperial group, and not the or not the bretons.
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
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It is very likely that it does not need any further discussion and thus bumping it serves no purpose. If you feel it is necessary to make a new reply, you can still do so though.
Speaking of previews, before I nip off to bed...
(This is the next preview, not the next-next *swiftly edits his previous post*, I'll show the small rebel change in the next-next one ).
Since we're talking of legitimacy, I realised while copy-pasting this from my text file that what I mention here could be used as a facet of the legitimacy system too...hm...
0.1.4 Preview #2 ~ Bloodlines
Previously I gave you a preview of the upcoming Slavery system present in 0.1.4. Today I'm
going to be showcasing a much simpler system that is mostly just for flavour, that of Bloodlines.
Right now the implemented Bloodlines consist of the Reman, Eplear, Olo, Faolan, Frandar, and
several others, each with a small bit of text, a unique coloured blood icon and a small boost
to a single attribute.
For the player, as stated, these serve more as flavour, linking existing Dynasties to their
ancient predecessors, but for the AI they hold a little more impact as they influence the
ambition, zeal and honor of these descendents of past heroes, to push them to try to
recreate the feats of their ancestors.
To keep this system as simplistic and less resource intensive as possible, I have opted to use the
agnatic form of trait inheritance. This means unfortunately that the bloodlines are only passed through
the male lines, although hopefully in the future Paradox will add enatic and cognatic variants
of this command, allowing the lines to be inherited via alternate means
(the localisation is WIP)
You as the player can also create a "new" bloodline when forming the Empire of Tamriel. When
your character dies, and they ascend to become the Ninth Divine, all of their children and living
descendents at the time gain the "Divine Bloodline" trait, which marks them out as the living children
of a veritable God.
Finally, in addition to the above, I will be including in the mod instructions on how to create your own
unique bloodlines with just a few moments work; allowing you to customise your world a little more.
And that's all for this one; If you have suggestions for other Bloodlines to add, let me know
That looks cool. its probably best to leave it agnatic, or else almost every character would need to have one, or two, or three the start and their descendants would end up with even more.
It means more if its the unbroken male line then just descended from. As everyones descended from, but male line makes them special, makes them an heir.
The Night Mother is likely to have lived during the Second Era, although the woman represented by the statue in Bravil lived in the First Era, which suggests the two are not the same person.
That... doesn't make much sense, I think.Will there be something like dynasty fading, like when you marry into other families and over time there blood isnt as whole, and if you marry a family member your blood becomes closer to the main family.
Will there be something like dynasty fading, like when you marry into other families and over time there blood isnt as whole, and if you marry a family member your blood becomes closer to the main family.