sorry if this has been asked before but is it possible to put points into the bottom three technologies they are cut off in my game
But it's not entirely unrealistic. I mean we DO have Ayleids in Valenwood.
If they did exist theyd have to be sorely limited, so much so that they wouldnt be worth including. They were tiny and primitive swamp tribes who lived under the rule of the argonians, who didnt matter.
Of course they are worth including. They give you the possibility of conquering the whole of Black Marsh, giving the oportunity for nice gameplay. Why are draugr included, being sorely limited not-even-alive characters, and not Kothringi?
Quick question.
If i form the Empire of Bretonnia (i think that's the name), will i still be able to form the empire of Tamriel or will i be locked as the Breton empire?
I think it'd also be cool if the content regarding magic was fleshed out, allowing opportunities for Lichdom and such.
if = {
limit = { ROOT = { has_landed_title = k_skyrim } }
k_skyrim = { de_jure_liege = e_tamriel }
}
Stuff like that is already in the files because its being planned and will happen. Just the team is small so it wont all happen at once.
As to Vampires, should secret vampires be infertile? as currently theyre having kids.
Why would they be?
They're immortal. Harkon keeps getting new wives as the old ones die off and having more and more kids, 17 and counting in just fifty years of playing.
Maybe just 'nerf' the fertility or anyone married to an immortal.
For a story excuse, immortals being really old might be bored of the sex so their wives would get less pregnant? But really its just a mechanics problem
The problem is that if you make the malus too big, some characters will never have kids. I think the base fertility can range from 35-70%.That's true. A 75% or 90% fertility malus to vampires in general, undiscovered or known, would be a good idea. Immortal characters propagating buttloads of kiddies could be a problem like you said.
Don't no if this has been said before but I want to report some problems for the latest version 013a of Elder Kings:
I did conquer all of Tamriel (except Argonian-land) and declared myself Emperor of Tamriel.
Every kingdom I had conquered except Skyrim did then become de jure liege of my empire.
WHY NOT SKYRIM?
Well, I looked into the file of Paradox Interactive\Crusader Kings II\mod\ElderKings\decisions\k_empire_creation
and found that this line is missing so I added it myself:
Then when I had my awesome red colored empire all over the world, I did notice that there were 8 (!) different peasants revolts on the same time (I have the Old Gods exp installed btw).
For the next version of EK you should maybe tone it down with the peasant revolts risk because it can be quite annoying to hunt all this rebs all the time...
THANKS FOR A AWESOME MOD!![]()
They're immortal. Harkon keeps getting new wives as the old ones die off and having more and more kids, 17 and counting in just fifty years of playing.
Maybe just 'nerf' the fertility or anyone married to an immortal.
For a story excuse, immortals being really old might be bored of the sex so their wives would get less pregnant? But really its just a mechanics problem
That's true. A 75% or 90% fertility malus to vampires in general, undiscovered or known, would be a good idea. Immortal characters propagating buttloads of kiddies could be a problem like you said.
The problem is that if you make the malus too big, some characters will never have kids. I think the base fertility can range from 35-70%.
They werent lords. Tribes in the swamps. At most theyd be a couple counts in lilimoth the Kingdom [duchy?] would still be imperial.
Little races like that that are only a line or two in the province entries like the Imga probably have little to no place in the mod.
That's actually debatable (though not here, since it's not a relevant debate to the mod), and in any case the Yoku came to Tamriel significantly later than the other races (of course, this debate is also not really relevant to the mod. Sorry about that).Reasonable idea; unpopular gods tend to be ignored. And probably more likely than a cosmic retcon. Still, nothing more than an idea.
Though, I would like to point out that no human race has Tamrielic origins.
From what I gather, currently they can't. That's supposed to be fixed in the not too distant future (I suspect it was an unintended - or rather, unrealized - consequence of the fix that made the decision disappear if you'd already formed the Empire of Tamriel), though.From memory, Empires can create Tamriel through the decision. The decision is in k_empire_formation or something like that in the decisions folder.