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Measter

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I found a couple problems with your mod. The history for province 342 has the title ID, culture, and religion commented out. Also, the following tiles have a capital that doesn't exist:

Title d_chishict has invalid capital ID 1050
Title d_chashash has invalid capital ID 1045
Title d_shuyurru has invalid capital ID 1048
Title d_isursti has invalid capital ID 1046
Title d_ysunn has invalid capital ID 1026
Title d_skalrheim has invalid capital ID 1036
Title d_hrothgar has invalid capital ID 330
 

Novacat

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Hm. So, what are you guys working on now for the mod?

- Increased Modifiers for various job actions
- Added completely_controls to de jure assimilation events
- Mer will now only get pregnant through event
- Great Houses of the Dunmer will no longer plot independance against Morrowind
- Reduced penalty to tech spread from -66% to -33%
- Removed Long Reign opinion bonus
- Reverted some pregnancy modifiers to vanilla
- Made bad events less reliant on extreme MTTH, which should make them more spread out
- Fixed Cabals

There wont be much in the next patch, since it will be mainly a 1.101 compat patch.
 

Orinsul

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Just notice that Elven Armour doesnt have a trait icon.
On testing all the armours seem to as well, they have the crossed sword icon in events but nought in the character window.

Are the crowns implemented?
 
Last edited:

wthree

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Something I noticed:

The country ubuntu (in pyandonea) has a total of five (I think) holdings, with names for only four of them. So when you building the last holding, you cannot give it to anyone, and when reloading your left with some strange holding elswhere.
 

Orinsul

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Something I noticed:

The country ubuntu (in pyandonea) has a total of five (I think) holdings, with names for only four of them. So when you building the last holding, you cannot give it to anyone, and when reloading your left with some strange holding elswhere.

Thats a duplicate, they used to be quite common but i thought they all been caught, thanks for finding it, what's it called?
 

Korbah

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I found a couple problems with your mod. The history for province 342 has the title ID, culture, and religion commented out. Also, the following tiles have a capital that doesn't exist:

Title d_chishict has invalid capital ID 1050
Title d_chashash has invalid capital ID 1045
Title d_shuyurru has invalid capital ID 1048
Title d_isursti has invalid capital ID 1046
Title d_ysunn has invalid capital ID 1026
Title d_skalrheim has invalid capital ID 1036
Title d_hrothgar has invalid capital ID 330

342 is red mountain, that's intentional.
 

Coven

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Hey, just attempted to go raiding on the island of Phaedue off the coast of central Akavir, my army got off the ships and promptly teleported over to Haugrheim in Atmora. Still raided Phaedue just fine, but Haugrheim is the where the army was physically displayed and where the movement arrow from/to the ships was going.

^^ In other news, Boethiah-worshipping Naga colony on Solsthiem is playing interestingly. Taken to ritually murdering my wife, lover and any courtier with the "honourable" trait at random intervals, as well as allowing and encouraging free and happy plotting amongst members of my court.

Edit:
And again. Sailing my fleet into the southern section of the River Thir has teleported it back to Atmora, Brotingard this time.
 
Last edited:

LordInsane

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I hope so! I like a little bit of heretical chaos, not enough in ck2 in my opinion
Well, from an Elder Scrolls perspective, heresies are not that common - in the main, the exceptions are either relatively small (notice how we never actually meet any Arcturian heretic?), or the result of special circumstances (e.g., non-universal recognition of Talos after Tiber's death [which, due to the organization of the Eight Divines/Nine Divines church is less of a heretic problem than it is represented as, the churches of the individual gods being paramount in the areas where the faith actually dominates] and non-universal rejection of Talos after the Concordat).
 
V

Velg

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What's the state of Warlord Ambition right now? Is there some case the CB works? If not - any ideas as to how remove it with the small help of console commands? Wouldn't want to get stuck with it on BOSMER :D
 

MasterOfGrey

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Orinsul

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Well, from an Elder Scrolls perspective, heresies are not that common - in the main, the exceptions are either relatively small (notice how we never actually meet any Arcturian heretic?), or the result of special circumstances (e.g., non-universal recognition of Talos after Tiber's death [which, due to the organization of the Eight Divines/Nine Divines church is less of a heretic problem than it is represented as, the churches of the individual gods being paramount in the areas where the faith actually dominates] and non-universal rejection of Talos after the Concordat).

The games are set during the height of the empire and the mod is set during the chaos of the interregnum before the establishment of the highly organised modern state which is the thrid era empire.
 

Thanezz

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I'm going to repeat myself, I want to play this on my 1.10 version, but for some reason the CK2 stops responding at the splash screen before it begins loading all the resources, any idea of what might be causing it?


Edit: I tried to download both the installer version and the zip version but neither works.
Edit2: Yes I've double checked and both reinstalled CK2 to make sure i'm not on the beta patch which I aren't, vanilla works and claims to be 1.10.
 
Last edited:

MasterOfGrey

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By the way, now taking suggestions for vampire events. :) Will make events from suggestions I like. If you reference a pre-existing event as an example please llist which file it's found in, will save me time hunting for it. (As in, I won't hunt for it unless you tell me where.)
 

Korbah

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I'm going to repeat myself, I want to play this on my 1.10 version, but for some reason the CK2 stops responding at the splash screen before it begins loading all the resources, any idea of what might be causing it?


Edit: I tried to download both the installer version and the zip version but neither works.
Edit2: Yes I've double checked and both reinstalled CK2 to make sure i'm not on the beta patch which I aren't, vanilla works and claims to be 1.10.

What is your vanilla checksum?
 

CivandEUIII

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By the way, now taking suggestions for vampire events. :) Will make events from suggestions I like. If you reference a pre-existing event as an example please llist which file it's found in, will save me time hunting for it. (As in, I won't hunt for it unless you tell me where.)
Something along the lines of "Molag Bal's blessing"? 80 percent chance of gaining a "vampire" trait. 15 percent chance of no effect, and 5 percent chance of vampire lord?
Then, if a vampire, an event concerning the Dawnguard maybe? It existed during the Second Era.
 

MasterOfGrey

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Jun 16, 2011
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Something along the lines of "Molag Bal's blessing"? 80 percent chance of gaining a "vampire" trait. 15 percent chance of no effect, and 5 percent chance of vampire lord?
Then, if a vampire, an event concerning the Dawnguard maybe? It existed during the Second Era.

It is supposed to be reasonably hard to become a vampire and live. (It's immortality!!) However, that might be good for the end of an event chain, thanks. :)
 
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