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McBeanie

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Are the education events rarer than usual? I've got two children with only race, birthsign, and base education traits.
 

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Not sure if this is a bug or just a new change, but the starting building distributions have changed in some wierd ways. I started up a game as Daggerfall, and my capitol only has a tavern. Betony (that little island) has ditches, toll gates, small farms and earthworks, but no tavern. Tulune (the other land holding) has everything betony has, plus a hall, wolf holes and the earthworks are level 3. The neighbors also have other upgrades. Last version IIRC daggerfall had equal or better building than the other holding or the neighboring OPMs.
 

Straigthtsilver

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An issue I've noticed with the latest release is that Heresies, if they manage to claim ground, are nearly unstoppable. Playing as an 'Old Gods' Reachman is nearly impossible even if you wipe out 'Hagraven Cult' Eastreach simply because the events that spread heresy fire far, far faster than proselytization by a Court Priest.
 

caesarian

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An issue I've noticed with the latest release is that Heresies, if they manage to claim ground, are nearly unstoppable. Playing as an 'Old Gods' Reachman is nearly impossible even if you wipe out 'Hagraven Cult' Eastreach simply because the events that spread heresy fire far, far faster than proselytization by a Court Priest.

I hope so! I like a little bit of heretical chaos, not enough in ck2 in my opinion
 

Korbah

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Not sure if this is a bug or just a new change, but the starting building distributions have changed in some wierd ways. I started up a game as Daggerfall, and my capitol only has a tavern. Betony (that little island) has ditches, toll gates, small farms and earthworks, but no tavern. Tulune (the other land holding) has everything betony has, plus a hall, wolf holes and the earthworks are level 3. The neighbors also have other upgrades. Last version IIRC daggerfall had equal or better building than the other holding or the neighboring OPMs.

It's the new building system adding in 1.10, it effectively randomises holding's buildings.
 

Sol Dram

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Are the education events rarer than usual? I've got two children with only race, birthsign, and base education traits.

This^ There is something off with tutoring kids. Worked fine for one generation but two more generations later nothing not one trait(beside race & signs) or event and thats the whole map not just me.
 

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I saw a random fleet and title led by a former king's son from Skingrad named "Whatever his name was"'s Host Fleet. There were 200 ships in that mighty force, just sailing around. Is this a special event? I'll post a screenshot later.

Edit: I offered to join his "Adventurer's Conquest of Solstheim". I'm not quite sure what to make of this.

2013-06-08_00004.jpg
 

An Elder Thing

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Is anyone else having this problem? But it seems that some of the CoAs are missing on the various duchies and counties, I do believe they are the ones that are supposed to be randomly generated or some such thing. Is there anything I am doing wrong? I have the current edition of both CKII and EK, and I have TOG.

And I am using the installer.
 

McBeanie

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Found a misaligned image in the battle window while fighting in Torval, Elsweyr:

Battle Image Misaligned.jpg

Also, due to the education problems I've been encountering, hardly anyone, besides those that are still alive since the start of the game has traits besides birthsign, race, and educations.
 
Last edited:

Korbah

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Found a misaligned image in the battle window while fighting in Torval, Elsweyr:
View attachment 82758
Also, due to the education problems I've been encountering, hardly anyone, besides those that are still alive since the start of the game has traits besides birthsign, race, and educations.

That misaligned image is weird, as far as I know...we never touched that screen or those images :confused:
...in fact I just doubled checked and there isn't anything in our gfx folder for that UI screen, are you running other mods?
 

Byzan

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Geez, Ayleid language is hard >.>

But Korbah, can you check it to see if it's 100%, or 90%, like an Ayleidic AAR?
 

Korbah

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Is anyone else having this problem? But it seems that some of the CoAs are missing on the various duchies and counties, I do believe they are the ones that are supposed to be randomly generated or some such thing. Is there anything I am doing wrong? I have the current edition of both CKII and EK, and I have TOG.
And I am using the installer.

When vanilla doesn't have enough flags, all flags are messed up and you'll have some with just "black". The red field with a white question mark is intentional, it was added by *us* to titles that lack a flag. You cannot randomly generate flags per-title, it's either all or nothing and since we have some flags we'd like to actually have them visible. As a result there are no random flags when a culture/realm has some completed flags.

Geez, Ayleid language is hard >.>

But Korbah, can you check it to see if it's 100%, or 90%, like an Ayleidic AAR?

100% or 90% what? :huh:
 
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McBeanie

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That misaligned image is weird, as far as I know...we never touched that screen or those images :confused:
...in fact I just doubled checked and there isn't anything in our gfx folder for that UI screen, are you running other mods?
No. The only mods in my mod folder are EK and VIET Music.
 
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