This version is most likely going to be used. The Mountain's in the background were a bit too detailed for a medieval century flag
are you sure you have the ElderKings.mod file outside?Having some issues starting the mod, as in I dont get it to start at allI have all the files in the right place (documents), along with ck2+, but when I start the game I only get the option to start +, not elder kings.
Should I start the mod from somewhere else? Or any other fix?
Sorry if this answer allready has been answered, I did a quick fix but I didnt find anything about not getting it to start when it is in the right place (as I know it is)
are you sure you have the ElderKings.mod file outside?
you guys should really make an .exe version soon :laugh:
are you sure you have the ElderKings.mod file outside?
you guys should really make an .exe version soon :laugh:
Take a look in that folder in the steam one, take a close look.
You'll notice a file "DontPutModsHere.txt" that was added in 1.07, that's right, it was added in 1.07, SIX patches ago, which in CK2 terms means...months. Inside that file it has the following text;
Mods should be put in <your user documents>\Paradox Interactive\Crusader Kings II\mod
This is not a new change, it's not specific to this mod, it's meant to apply to ALL mods due to the way CK2 loads resources now, it's a Paradox mandated instruction, please follow it.
Cainrae said:The Reach: (For all you Heathens out there)
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1.07 I think since in 1.06b we still had the mod folderI know, right?
Was it 1.07 or 1.06 (or earlier?) that brought in the changed mod path?
To quote myself from our own forums;
This looks really good. Who would be interesting character in skyrim to play as? Is it still possible to form kingdom/empire of skyrim? In the faq you talk of playing as characters like vivec what should I type in console to play as any god?
In the faq you talk of playing as characters like vivec what should I type in console to play as any god?
type "qqq".
note: that doesn't actually do anything in CK2. The FAQ answer is suggesting us adding god characters would be silly when you can just cheat your way to success anyway, which is what a god character would be.
Well, we don't have enough liberty to add Vivec: you can't mod the map in-game, nor can you, you know, cause diseases
Yeah I get it, Could someone tell if you can form kingdom of skyrim?
Shouldn't you add Vivec trough adding a temple holding in the city Vivec? I find it highly silly that he isn't the religious head right now.
Shouldn't you add Vivec trough adding a temple holding in the city Vivec? I find it highly silly that he isn't the religious head right now.
Well he kind of is though, he is the tribunal that actually takes an active role in playing god and commanding the Dunmer. (at least that is how I understood it trough reading lore)It's because he shouldn't be the religious head. He isn't even the chief amongst the Tribunal gods (Remember? they're a "balanced" warrior-mage-thief trinity). The chief of the priesthood is the Archcannon of the Temple.
I know, right?
Was it 1.07 or 1.06 (or earlier?) that brought in the changed mod path?
To quote myself from our own forums;