• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

Orinsul

Absent Minded
115 Badges
Feb 7, 2008
8.939
2.459
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Europa Universalis IV: Res Publica
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
If you use lots of high kingdoms to make an empire they dont always go de jure though, on forming cyrodiil's empire as the republic of IC, cyrodiil, skyrim, valenwood and elsewyr only cyrodiil and skyrim went de jure so maybe its only the two you need specifically not the others that make up the number
I havent looked at the files though it could just be my game was mucking up as ive messed with it alot.
 

Tijean

Captain
24 Badges
Apr 1, 2010
458
45
  • Crusader Kings II: Rajas of India
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis III: Chronicles
  • Stellaris: Nemesis
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Natural Disasters
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Cities: Skylines
I started with the Kingdom of Nibenay and use leader design to cheat a little bit ;)
Most of my neigbourg accepted a peacefull vassalisation, then i started to launch conquest on the argonian. With my first mariage a got a duchy in the heartland and i started to fabricate claim on the north.
3540 : I'm the High King of Cyrodil as jure land Nibenay, Hartland and the kingdom on north. Colovian estate are still independant but weak. I'm also rulling skingrad and Kvatch.
I'm High of Elsweyr. I got noooo ideas how i got the claim but i pressed it.
I'm also king of stronghold and the rift.

The game start to crash again but this version was mutch more stable
Rebellion are pain in the ass. Even when i crush all their fucking army they are still fighting until i got 100% war score. This take forever.
There is no tech grow but there is some special building that need those tech.
 

DoubleA

Second Lieutenant
48 Badges
May 28, 2012
183
9
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Sword of the Stars II
  • Sengoku
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Majesty 2
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Crusader Kings II: Jade Dragon
  • Age of Wonders III
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • The Showdown Effect
I can't help but feel like truces should last for 5 years for one-county wars. 5 year truce for a conquest against a big country you have no other way to fight due to religious/cultural differences is just crazy.

Still having tons of fun, though.
 

Matthew Gooding

Sergeant
41 Badges
Jun 23, 2011
91
27
  • Crusader Kings II: Charlemagne
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: Conclave
  • Stellaris: Necroids
  • Stellaris
  • Stellaris Sign-up
  • Stellaris - Path to Destruction bundle
  • Age of Wonders III
  • Prison Architect
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
I've had tons of fun, up until my game started crashing every year or so. Then every half year, now it crashes near every month. I don't know if some bugged event is trying to happen or what, it just keeps dying. Everything was fine when I first started playing in Black Marsh. I played the past two nights with one ruler and everything was fine. Now I'm at the end of my second one's life and I'm getting crashes out the wazoo. Quicksaving used to get me through it, but now it's getting extremely annoying. Is there some way I can find a crash log in the game files?
 

DoubleA

Second Lieutenant
48 Badges
May 28, 2012
183
9
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Sword of the Stars II
  • Sengoku
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Majesty 2
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Crusader Kings II: Jade Dragon
  • Age of Wonders III
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • The Showdown Effect
Is there a non-cheating way to get CBs on islands?

Claimants? Maybe conquest should apply to the same sea zone.

Anyway, will tutors have traits relevant to their school in the future? It's ridiculous that I have to send kids off to fighter's school to learn how to throw a lightning bolt but wizard's school to cut bears in half. And don't get me started on financial schools...

edit: Just realized that island hopping in the same sea zone is pretty much impossible, so unless there's a way to have island-specific CBs that also work FROM islands (because of Akavir), I'm out of ideas.
 
Last edited:

Evilprodigy

Sergeant
77 Badges
Jan 19, 2012
50
12
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Knights of Pen and Paper +1 Edition
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Heir to the Throne
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III
  • Victoria 2
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Stellaris: Nemesis
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • 500k Club
I've had tons of fun, up until my game started crashing every year or so. Then every half year, now it crashes near every month. I don't know if some bugged event is trying to happen or what, it just keeps dying. Everything was fine when I first started playing in Black Marsh. I played the past two nights with one ruler and everything was fine. Now I'm at the end of my second one's life and I'm getting crashes out the wazoo. Quicksaving used to get me through it, but now it's getting extremely annoying. Is there some way I can find a crash log in the game files?

There is a way to fix it that involves something about the magic guys I think, a solution was posted a few pages back but it has likely gotten buried.
 

NezzeOne

Earl of Pudding
85 Badges
Sep 5, 2010
2.005
34
  • March of the Eagles
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Impire
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • Crusader Kings II
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Conquest of Paradise
  • Cities in Motion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Darkest Hour
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Wealth of Nations
  • 500k Club
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings III: Royal Edition
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • War of the Roses
  • Warlock: Master of the Arcane
  • Europa Universalis III Complete
  • Teleglitch: Die More Edition
I've had tons of fun, up until my game started crashing every year or so. Then every half year, now it crashes near every month. I don't know if some bugged event is trying to happen or what, it just keeps dying. Everything was fine when I first started playing in Black Marsh. I played the past two nights with one ruler and everything was fine. Now I'm at the end of my second one's life and I'm getting crashes out the wazoo. Quicksaving used to get me through it, but now it's getting extremely annoying. Is there some way I can find a crash log in the game files?

Navigate to Documents/Paradox Interactive/Crusader Kings II/Elder Kings/logs and copy-paste the contents of error.txt here.
 

DoubleA

Second Lieutenant
48 Badges
May 28, 2012
183
9
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Sword of the Stars II
  • Sengoku
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Majesty 2
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Crusader Kings II: Jade Dragon
  • Age of Wonders III
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • The Showdown Effect
I decided on a whim that Orsinium would be more fun than my current game. I was totally right. Anyway, if I ever get enough piety to claim Voldenrung (which I would really like to know how to do because there's hardly any piety in this mod), will it be inherited by my heirs forever and ever? I really don't want to spend 250 piety on a one-time trait when I could just form a holy order. Also, how do I get other artifacts, and are they inheritable too?
 

postm00v

Colonel
99 Badges
Apr 14, 2009
1.107
180
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Rome Gold
  • Victoria: Revolutions
  • Crusader Kings II: Holy Knight (pre-order)
  • Stellaris: Humanoids Species Pack
  • Semper Fi
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis III Complete
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV
  • Crusader Kings Complete
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Natural Disasters
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Europa Universalis IV: Rights of Man
  • Europa Universalis III Complete


Use the console cheats to fire the event
dragonborn.1 on your character.

Alternatively, be a young adult Nord prisoner who has a wealth of positive traits and few negatives. Also player characters are four times more likely to become a Dragonborn than the AI.

So technically it would be possible for a character that is in no way related to a dragonborn, to become one? I haven't played this for very long so I don't know the trait is hereditary.
 

Orinsul

Absent Minded
115 Badges
Feb 7, 2008
8.939
2.459
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Europa Universalis IV: Res Publica
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
So technically it would be possible for a character that is in no way related to a dragonborn, to become one? I haven't played this for very long so I don't know the trait is hereditary.

The hereditary trait is separate from the dragonborn one.
 

Korbah

Ratel
137 Badges
Mar 3, 2011
4.758
1.272
  • Europa Universalis IV
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Campus
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: No Step Back
Currently release is being held up by these errors;
Code:
[pdxmap.cpp:2076]: mapobject_13 failed to load
[pdxmap.cpp:2076]: mapobject_13 failed to load
[pdxmap.cpp:2076]: mapobject_15 failed to load
[pdxmap.cpp:2076]: mapobject_15 failed to load
[pdxmap.cpp:2076]: mapobject_16 failed to load
[pdxmap.cpp:2076]: mapobject_16 failed to load
[pdxmap.cpp:2076]: mapobject_21 failed to load
[pdxmap.cpp:2076]: mapobject_21 failed to load
[pdxmap.cpp:2076]: mapobject_23 failed to load
[pdxmap.cpp:2076]: mapobject_26 failed to load
[pdxmap.cpp:2076]: mapobject_26 failed to load
[pdxmap.cpp:2076]: mapobject_32 failed to load
[pdxmap.cpp:2076]: mapobject_39 failed to load
[pdxmap.cpp:2076]: mapobject_40 failed to load
[pdxmap.cpp:2076]: mapobject_42 failed to load
[pdxmap.cpp:2076]: mapobject_47 failed to load
[pdxmap.cpp:2076]: mapobject_48 failed to load
[pdxmap.cpp:2076]: mapobject_53 failed to load
[pdxmap.cpp:2076]: mapobject_53 failed to load
[pdxmap.cpp:2076]: mapobject_119 failed to load

Anybody have any idea how to track down these bugs?
 

Cainrae

Major
70 Badges
Jul 13, 2009
725
42
  • Victoria 2: A House Divided
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Stellaris: Ancient Relics
  • Crusader Kings III: Royal Edition
  • Victoria 2
  • Rome: Vae Victis
  • War of the Roses
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Stellaris: Lithoids
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Stellaris: Necroids
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV
  • Crusader Kings III
  • Stellaris: Megacorp
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Stellaris: Federations
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Sword of the Stars
  • Sengoku
  • Semper Fi
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
I'm working on the flag for the "Nordic Empire" and just wanted to get some feedback.

Is it too overkill?

NordicEmpire_zpsa7dbbd59.png
 

Orinsul

Absent Minded
115 Badges
Feb 7, 2008
8.939
2.459
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Europa Universalis IV: Res Publica
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
Its a well pretty flag, but are boats still so important to nords?
Its been a long time since the migrations and surely theyre more defined by where they are then where they came from, with all the children of sky and the throatoftheworld as their tower stuff having replaced the blood of atmora identitywise.
Maybe thatd be better for Atmora as when it comes into game it does so as restablished colony, or the nordic naval mercs or something and have something dragony or ysmiry, ysgramory, etc or an abstract nordic design or something for the empire.
 

Dysydent

Major
96 Badges
Nov 10, 2010
677
506
  • War of the Vikings
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • March of the Eagles
  • Stellaris - Path to Destruction bundle
  • Tyranny - Tales from the Tiers
  • Europa Universalis IV: Pre-order
  • Stellaris
  • Cities: Skylines - Snowfall
  • Pillars of Eternity
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • For the Motherland
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • A Game of Dwarves
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Hearts of Iron III
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Stellaris: Nemesis
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • 500k Club
  • War of the Roses
  • Victoria 2
I'm working on the flag for the "Nordic Empire" and just wanted to get some feedback.

Is it too overkill?

NordicEmpire_zpsa7dbbd59.png

Looks pretty good, fits perfectly.
 
Status
Not open for further replies.