Diadochi Kings
Diadochi Kings is a complete overhaul mod for CK2. As the name suggests, it (initially) takes place following the death of Alexander the Great and focuses on the following wars in the Mediterranean. Possible future scenarios include Cyrus the Great, Philip of Macedon, and many more!
Diadochi Kings 0.010 for CKII v3.3.0
Download: https://www.moddb.com/mods/diadochi-kings-for-crusader-kings-2/downloads/diadochi-kings-v0010
List of features:
Installation instructions:(ignore if using Steam Workshop)
If you already have an earlier version of DK, delete it.
Open up the .zip file and place the contents in <Documents\Paradox Interactive\Crusader Kings II\mod.
If the <mod> folder doesn't exist yet, create it.
FAQ:
Diadochi Kings is a complete overhaul mod for CK2. As the name suggests, it (initially) takes place following the death of Alexander the Great and focuses on the following wars in the Mediterranean. Possible future scenarios include Cyrus the Great, Philip of Macedon, and many more!
Diadochi Kings 0.010 for CKII v3.3.0
Download: https://www.moddb.com/mods/diadochi-kings-for-crusader-kings-2/downloads/diadochi-kings-v0010
List of features:
- Brand new map that covers the Mediterranean and Near East by shifting south-east from the Vanilla game's map.
- All new characters, titles, religions, and cultures.
- New events, decisions, and buildings to bring the ancient world to life.
- New features that will add unprecedented historical accuracy.
- rickinator9
- tsf4
- Marowa
- SinStar87
- Teutonic_Thrash
- klime
- JBeagle
- .Hobbes
- Vintage Zombie
- Joelius Caesar
- EOOQE for New Borders
- Bloodmerchant for Punic and Tocharian cultures
- Cybrxkhan for Tocharian culture
- Korbah for minimap
- AnaxXiphos for religious icons and allowing us to use APMC
- olupien and the Pharaohs and Consuls Mod - Portaits assets
Installation instructions:(ignore if using Steam Workshop)
If you already have an earlier version of DK, delete it.
Open up the .zip file and place the contents in <Documents\Paradox Interactive\Crusader Kings II\mod.
If the <mod> folder doesn't exist yet, create it.
FAQ:
- The CKII Engine doesn't allow negative dates, what's your workaround for this?
- This mod uses 776 BC as the year 0 as that was (presumably) the year the first Olympic games were hosted.
- Can I help you make the mod?
- Of course you can! Send me a PM if you want to help us out.
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