I think they should all start as castles to simulate that you're all barbarian like as opposed to civilized city dwellers.
I think they should all start as castles to simulate that you're all barbarian like as opposed to civilized city dwellers.
I think everyone should be castles. Everyone should have the same fair chance.
I believe neighboring castle-counties would eat them right away.
If what you want is for theocracies and republics to blossom, I'd suggest something event-driven one a lord has built a town or temple. Like counts with a town holding switching to republic if they have high stewardship or something, tho I'm not sure this is entirely possible.
Still, I'd prefer an all-feudal world if the other option is to have starting towns/churches.
One of the ideas I have, that I am not sure if I can pull off, is have some cities emerge after an unwanted ruler, kind of like a popular revolt. However, there needs to be a city built first. I also need to find ways to balance out cities, sure they have little money, but not even mercs can help them.
I'd beg to differ. In many games I've played with cities as sovreign counties, Dogedoms have been a dominant power broker in their regions. It got aggravating being near them.
Did the campaigns you played with started with three holdings for each county (an older version)? I don't think I've ran a test game with the one holding per county yet so I don't know.
Is this still being updated or worked on? Or is it good to go as is for the latest version?
Does anyone know why Dawn of Kingdoms doesn't work with the Kingdoms Abound title generator? I am really curious as it would make empire creation possible in game, until dauncosony finds the time to work on implementing it in the mod.
Right now I'm trying to get Religion Spread to work. Currently there are hilarious results from the testing process. The religion spreads too fast (for testing purposes) so Catholicism is stamped across the continent in a matter of years. The only places that are saved from this are island provinces, such as the British Isles.
Those seem like good-ish results so far... just like culture didn't spread through ports until someone modded it.
There's a mod for this? Why have I not heard of this before!?