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unmerged(519529)

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First off, let me say. This is an excellent mod, and thank you for taking the time and effort for it! I just have a couple of wee questions for you. ;)

In my game, the Kingdom of " Rome " was formed by AI, but it was called by the file name " K_Roma " just wanting to know if this was a bug or not all the files were loaded off correctly in the download. ^^

My second question is, can you still form Empires? As in become a Emperor? In my current game, in the year 76 now and I control almost all of the United Kingdom, Iceland, Norway, Sweden, Flanders, Holland, Brittany, Normandy, some more dutchies in France, Polland, Hungry etc.. Quite a large Kingdom I've got going. Just wanting to know if you can form a Empire, as it would make it much easier for large-scale kingdoms to manage.

Other than that, once agian thank you very much for the mod and I hope you continue your work on it!
:cool:
 

riknap

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My second question is, can you still form Empires? As in become a Emperor? In my current game, in the year 76 now and I control almost all of the United Kingdom, Iceland, Norway, Sweden, Flanders, Holland, Brittany, Normandy, some more dutchies in France, Polland, Hungry etc.. Quite a large Kingdom I've got going. Just wanting to know if you can form a Empire, as it would make it much easier for large-scale kingdoms to manage.
can't you just use another empire-creation mod in conjunction with this?
 

unmerged(519529)

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@oskariceland There is a fix for the game verison on another page, I think maybe three which updates it, but it's not made by the creator as far as I know.

@riknap I would, but I don't want to risk anything just yet, as it's still in the early stages. But thank you for the suggestion.
 

dauncosony

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There are no formable empires. Not yet. Sorry about that. I hope to make it like creating a Kingdom title, but with other requirements like your realm size.

And K_Roma... is supposed to be Rome. Still trying to fix some issues and might reorganized the landed_titles into different files, hoping they are modular now. I'm trying to get it to work on 1.06 at the moment
 

unmerged(519529)

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There are no formable empires. Not yet. Sorry about that. I hope to make it like creating a Kingdom title, but with other requirements like your realm size.

And K_Roma... is supposed to be Rome. Still trying to fix some issues and might reorganized the landed_titles into different files, hoping they are modular now. I'm trying to get it to work on 1.06 at the moment

Take your time with it, it's just a suggestion. :D Have you seen that post which added a fix for the mod to work on v1.06? Might give you clues on how for it to run. (I have no idea when it comes to modding, still learning the basics.)
 

dauncosony

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Take your time with it, it's just a suggestion. :D Have you seen that post which added a fix for the mod to work on v1.06? Might give you clues on how for it to run. (I have no idea when it comes to modding, still learning the basics.)

I've seen it, yeah, but I'm a bit of a perfectionist. There may be some unknowns in that update that I am unaware of. But I probably should open it... and plat it... God I seriously got to start playing the things I help create, like the GoT mod :\
 

Mercadi

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Looking very interesting! Can't wait to play this. A bit of an ignorant question though (sorry if it was answered before). You said that everyone will begin as pagans. Would it mean that there will not be other religions appearing through the course of the game (and what about those ancient religions like Zoroastrianism)? Also, it would mean that Holy War CB would not be ever used? Thanks :)
 

dauncosony

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Looking very interesting! Can't wait to play this. A bit of an ignorant question though (sorry if it was answered before). You said that everyone will begin as pagans. Would it mean that there will not be other religions appearing through the course of the game (and what about those ancient religions like Zoroastrianism)? Also, it would mean that Holy War CB would not be ever used? Thanks :)

Currently, I am trying to get religion spread to work. Yes everybody will start as Pagans, but more organized religions will arise, such as Christianity and Islam (maybe even Judaism, perhaps in this course of history they will be come the dominant religion in Europe.)
 

oskariceland

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Currently, I am trying to get religion spread to work. Yes everybody will start as Pagans, but more organized religions will arise, such as Christianity and Islam (maybe even Judaism, perhaps in this course of history they will be come the dominant religion in Europe.)

I am at year 150-155 and still i have no new religions around.... is there a specific thing i must do or just a event that wil pop up ? Id love to get christianity about now to try to stop my vassals from overexapanding xD
 

Mr. Capiatlist

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@Grim_Reaper_91: Please check your PMs (upper right hand corner, under "Notifications")

Enjoying the mod, looking forward to the religions, though, Got a good game going as Swabia. I was wondering if it would be possible to eventually allow for some form of Empires to arise.
 

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I'm working on a new update and have a question for you all.

Every County should start with 1 Holding: Castle, Temple, or City. Most of them are castles. My initial idea is to make all the Counties' capital the same as they are in-game, with the exception to some Counties where the Barony has the same name as the County, but are not the capital so are they changed to becoming the capital. This means a lot more Cities (not that much but quite a lot) and Rome being a Theocracy at start as well (there can be more exceptions...) I'd like input from you guys.
 
A

AureliusBob

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if someone really wanted to play a county that starts with a city, couldnt they easily just mod it to start with a castle? Would that save you the trouble of having to replace all of them? And a little side note, what about all of them starting with castle city because it takes a pretty long time to save up enough to start anything

btw, question for you...how the hell do you make the game randomly select holders? Ive tried everything and all I can get is no_character
 

dauncosony

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if someone really wanted to play a county that starts with a city, couldnt they easily just mod it to start with a castle? Would that save you the trouble of having to replace all of them? And a little side note, what about all of them starting with castle city because it takes a pretty long time to save up enough to start anything

btw, question for you...how the hell do you make the game randomly select holders? Ive tried everything and all I can get is no_character

There will be no Castles starting with a Castle City. It's supposed to take a pretty long time to start something. In the mean time, people will receive a stack of troops to simulate some kind of "Hey man, we need more land, we gotta move somewhere" kind of deal. Not sure what will be end that random event though.

Also, just don't assign the title to a holder (you can delete the title from the history/titles folder). Every vacant holding should be automatically filled by the game when hit play.
 
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