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converting the map to a mod is not as easy as it sounds. I am currently converting The Grand Campaign to work with the E3FN map and have made a lot of progress, The 1914 scenario is fully playable except for the fact that every event in the TGC mod has to be checked and about 30% to 50% of the Events have to be made to work with the new map coordinates . This is a monstrous amount of work involving identifying all 5500 provinces and converting all events that use map coordinates. And there are a lot of events. It is something much easier said than done
 
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converting the map to a mod is not as easy as it sounds. I am currently converting The Grand Campaign to work with the E3FN map and have made a lot of progress, The 1914 scenario is fully playable except for the fact that every event in the TGC mod has to be checked and about 30% to 50% of the Events have to be made to work with the new map coordinates . This is a monstrous amount of work involving identifying all 5500 provinces and converting all events that use map coordinates. And there are a lot of events. It is something much easier said than done
You DO have the map id's? Just make it up as you go.
 
For now I am just using the blank map on MS paint for fun, however I really wish I can play this map in game. Although the mod seems very complicated with all the IDs and events. I hope it gets finished.
 
Also how can I play it? I am not good with technology. Should I just make a new file like "e3 map" in game "mods" file and extract there what I downloaded?
Also what exact link should I download? I see last edit on the first post was in 2018 so should I download the latest link @Igoryuri posted?
 
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