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novapaddy

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It's ai problem not map, but as you have to put the new provinces in the ai files, maybe it could be solved (or not)

For example, on your test games, does Bulgaria protect the Aegean coast?

Well you could do this in your own game?
Go to the db/misc.txt file, near the bottom, turn on the AI spy.
Run your game to where you wish the ai to do its stuff for Bulgaria.
Stop the game, open the list of current ai files that are running. See the bulgaria.ai file or similar?
Open up that file, and add the provinces you wish to protect into the province priorities = {

and test it yourself?
 

tioperete

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I did on my DH version and I got it to work, the only thing I don't achieve it's Italy to do the same around.
 

novapaddy

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I did on my DH version and I got it to work, the only thing I don't achieve it's Italy to do the same around.

You could do the same procedure for Italy?
Great to hear you have already done it, as getting in to modding is just like that, you start small and soon you'll be doing your own mod...
 

tioperete

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You could do the same procedure for Italy?
Great to hear you have already done it, as getting in to modding is just like that, you start small and soon you'll be doing your own mod...

No way, I don't achieve Italy to stop acting nosense.
 

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novapaddy

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Just curious. Is there any way I can educate myself so that I could best be of some use for you guys modding this?

Sorry to say but mapmaking is a bit of a dark art and only fabfeingold knows how currently. The E3FN map is in its final stages of production, but there is still lots to be done yet.
 

macgregor2150

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Whichever mod with this map is released first should start a new interest in DH. The main hindrance that governs interest in DH will still be there however; and that is the ease at which one can find a game that has HUMAN opponents, not wasting all day in the process.

A more detailed game like this deserves more attention from the player. This will be more 'grognard-friendly'. A really enjoyable game would have humans not only as the major countries, but each major front as well.

I really think realtime is the future. There are a lot of people still playing igougo that will convert once they've experienced realtime.
 

Tera Brandford

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Whichever mod with this map is released first should start a new interest in DH. The main hindrance that governs interest in DH will still be there however; and that is the ease at which one can find a game that has HUMAN opponents, not wasting all day in the process.

A more detailed game like this deserves more attention from the player. This will be more 'grognard-friendly'. A really enjoyable game would have humans not only as the major countries, but each major front as well.

I really think realtime is the future. There are a lot of people still playing igougo that will convert once they've experienced realtime.

Whenever a mod is finished for the map, I'd be willing to play a multiplayer game on it.

If you have any other mods you would want to play, just PM me and let me know.

PS With 800 odd hours, I'm still not very good.
 

novapaddy

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UPDATE

I am still working long hours on this project. The reason for the delay is that while the map works fine, Darkest Hour does not. Hopefully I will solve the problems soon and be able to release it.
 

novapaddy

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Thanks for doing this Nova. How exactly does DH not work? Crashes? I am half way through the distance file, correcting all wrong coordinates. Tedious.

Oh I had some success this morning. Wars actually work now, but because there are more provinces, wars take longer. Then I have to look at things like how Japan attacks China. In vanilla DH, Japan does not have any tanks (which of course they did), but the Devs did this so as to try to get the war to last longer (fewer provinces in dh vanilla). Now I have to add the tanks back to Japan, as at the moment China kicks Japan's ass.
 

novapaddy

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Interesting. Of course the larger frontlines, significantly alter the dynamics of the game. Should however make for some very challenging game play once it is all set.

I am only improving the odds a little, like for instance with Japan invading China in 1937: In vanilla dh JAP has no tanks, but provinces are few, so they can conquer China fairly quickly. We have many more provinces, so battles take longer, fronts are longer etc. Now they should research and build some light tanks. This will swing things a little more in their favour, not enough to definitely let them win the war, but enough to allow the war follow a more historic path.