Introducing: The Forgotten Realms mod for D&D
We have (well, ahem, mostly others lately…) been hard at work for the last few months to bring to life the Forgotten Realms in CK2. Many have tried, many have failed, but I do believe that our excellent team will succeed! We’ve got a map. We’ve got portraits. We’ve got character classes. We’ve got title histories. We’ve got the races. We’ve got the religions. We've got events. We’ve got IT - we’ve got a playable build.
Stay tuned for future updates in the form of dev diaries where we will explain what we’ve each been working on, but without further delay, let me first introduce the team!
The project started with myself, Zarathustra_the and Shadeoes getting together (we knew each other from the Geheimnisnacht/Warhammer mod) and figuring that we could actually get this project up and running since we’re all Forgotten Realms fans and together we had the skills required:
(in alphabetical order)
Blood Royal: A jack-of-all-trades modder who did a lot of work in getting the Middle Earth mod, Birthright and Geheimnisnacht to a release state asap.
Shadeos: One of the best if not THE best map modders around.
Zarathustra_the: Someone who walks the fine line between genius and insanity when it comes to coding, but definitely one of the best scripters around. We’ve decided to let him loose and take on the character class system, duel system, and magic system for this mod, among others!
Then we were fortunate enough to be joined by NeutronDecay, Evilcatinthehat, and ts4, who’ve turned out to be excellent and productive modders as well.
Main features for will include:
-A custom map of Faerun
-Lots of D&D character classes, complete with a levelling and xp system, a duel engine and a magic engine
-An interactive adventuring system where you can risk your life and go seek out glory and riches across the breadth of Faerun
-All the major Forgotten Realms races as playable, others as province modifiers for a custom-built “monster system” (kind of like wilderness provinces, just worse!)
-A bookmark set in 1360, right after the Time of Troubles and at the start of the Bhaalspawn period famous from Baldur’s Gate and Baldur’s Gate 2
-Custom fantasy portraits (courtesy of Silfae and a few from Lonhaldar as well)
-Random historical events of great significance, no playthrough will be the same!
-Famous characters from the Realms with custom (static) portraits
-And much, much more (eventually!)
Here are some screenshots:
how to upload photo to forum
how to upload photo to forum
how to upload photo to forum
how to upload photo to forum
Keep an eye out for future dev diaries, as we go into more detail on the direction we’re going! For now, here's a fully playable 0.1 Alpha early-release, where you can pretty much play Vanilla CK2 in a Faerun sandbox setting while we work on future releases with more features!
http://forum.paradoxplaza.com/forum...orgotten-realms.1042010/page-11#post-23888130
We have (well, ahem, mostly others lately…) been hard at work for the last few months to bring to life the Forgotten Realms in CK2. Many have tried, many have failed, but I do believe that our excellent team will succeed! We’ve got a map. We’ve got portraits. We’ve got character classes. We’ve got title histories. We’ve got the races. We’ve got the religions. We've got events. We’ve got IT - we’ve got a playable build.
Stay tuned for future updates in the form of dev diaries where we will explain what we’ve each been working on, but without further delay, let me first introduce the team!
The project started with myself, Zarathustra_the and Shadeoes getting together (we knew each other from the Geheimnisnacht/Warhammer mod) and figuring that we could actually get this project up and running since we’re all Forgotten Realms fans and together we had the skills required:
(in alphabetical order)
Blood Royal: A jack-of-all-trades modder who did a lot of work in getting the Middle Earth mod, Birthright and Geheimnisnacht to a release state asap.
Shadeos: One of the best if not THE best map modders around.
Zarathustra_the: Someone who walks the fine line between genius and insanity when it comes to coding, but definitely one of the best scripters around. We’ve decided to let him loose and take on the character class system, duel system, and magic system for this mod, among others!
Then we were fortunate enough to be joined by NeutronDecay, Evilcatinthehat, and ts4, who’ve turned out to be excellent and productive modders as well.
Main features for will include:
-A custom map of Faerun
-Lots of D&D character classes, complete with a levelling and xp system, a duel engine and a magic engine
-An interactive adventuring system where you can risk your life and go seek out glory and riches across the breadth of Faerun
-All the major Forgotten Realms races as playable, others as province modifiers for a custom-built “monster system” (kind of like wilderness provinces, just worse!)
-A bookmark set in 1360, right after the Time of Troubles and at the start of the Bhaalspawn period famous from Baldur’s Gate and Baldur’s Gate 2
-Custom fantasy portraits (courtesy of Silfae and a few from Lonhaldar as well)
-Random historical events of great significance, no playthrough will be the same!
-Famous characters from the Realms with custom (static) portraits
-And much, much more (eventually!)
Here are some screenshots:
how to upload photo to forum
how to upload photo to forum
how to upload photo to forum
how to upload photo to forum
Keep an eye out for future dev diaries, as we go into more detail on the direction we’re going! For now, here's a fully playable 0.1 Alpha early-release, where you can pretty much play Vanilla CK2 in a Faerun sandbox setting while we work on future releases with more features!
http://forum.paradoxplaza.com/forum...orgotten-realms.1042010/page-11#post-23888130
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