I would like to remove lunatic trait's smile. It gives me the creeps everytime I look at the portrait. Could anyone tell me how I could remove it?
I suspected this.
The only "problem" with CPR+ is that because of the unique graphics, you actually notice the large number of lunatics. In vanilla, you would just overlook them because they look the same as normal people.
So yeah, you are right the solution should be an adjustment of some events, which isn't inside this mod's scope.
Is there a way to remove the full plate armor? I like seeing face of characters.
# p6 imprisoned
6 = {
2 = { # Western knight armor #1
factor = 1
modifier = {
factor = 0
in_command = no
}
...
0 = { # blank
factor = 100
modifier = {
factor = 0
prisoner = yes
}
But... but... that armor is so cool!
Well, if you really want to disable it, portrait_properties.txt is your friend again: go to the part
....
In the intro pic in OP, the three armors to the right of the dark Crusader special armor.Hey guys. The update is looking good as always
Which are the new Byzantine armor additions though ?
Cheers
Spotted them. They're looking great.In the intro pic in OP, the three armors to the right of the dark Crusader special armor.
Would you consider (if possible) making that Indian characters (and maybe Arabs and Persian) that are mix with Asiana look Assamese? I think it makes sense.
why?
I think that what a mix of those ethnicities would look like and it would be a fine addition imo ... just a suggesting![]()
I dont think I understood what you were saying the first time, which ethnicity were u suggesting?
so what i meant was when an asian looking character (Altaic cultures etc) character mixes with Middle-Eastern or Indian character they should look Assamese. or have possibility of having an assamese looking baby. AFAIK those mechanics already in place in CPR/Vanilla (???) when it comes to white and black character mix looks berber/middle eastern.
Ah, I see. Good idea.
What are the requirements for the fancy byzantine armors ? My character is a brilliant strategist, formidable fighter, duelist with 30 martial, but doesn't have it.
I see. That what I'm missing, year is 939. I assume the great helms are unlocked after 950 aswel, am I correct ?past year 950?
Too early for the great helms. Would be perfect to have them unlocked after 1200.I see. That what I'm missing, year is 939. I assume the great helms are unlocked after 950 aswel, am I correct ?
I see. That what I'm missing, year is 939. I assume the great helms are unlocked after 950 aswel, am I correct ?
All special/cool armors become available after 950. This is a compromise measure in that sifsilver and I had somewhat different ideas about when they should be available.Too early for the great helms. Would be perfect to have them unlocked after 1200.
...and get rid from the bascinets came after 1330.