The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Done.Dan, i mis-typed my persian character's religion, would you please fix it in your file for the coming release? I typed "shite" need an extra "i" there![]()
Done, with regards to Resketched Map, i'll keep an eye on it, but it appears there's some debate over a few of the borders. I may ask him just to use the map though.Could you do one more change for me pls? My character wants to be the count of Mainz, but its a theocratie. Please add history/provinces/123 - Mainz.txt to your mod and switch the first two castle<->temple like this:
b_mainz = castle
b_eppstein = temple
... Mainz will be playable now.
Done.One Question:
Since it is not taken yet, might I change my county from Würtemmberg to Ulm (Aicham dynasty, 2. dynasty posted afters yours).
I'll edit my first post accordingly - thanks very much![]()
I understand some people do have names like that, what I don't want is names like "Icause Cockburn". Feel free to add it!I would do this, but you will think Im trolling - My surname is Cockburn (pronounced Coburn) - seriously!
1066.1.1={
holder=1000028037
}
1000008519 = {
name="Tilden"
culture = english
}
1000028037 = {
name="Henry"
dynasty=1000008519
martial=2
diplomacy=5
intrigue=2
stewardship=8
religion="catholic"
culture="english"
add_trait="thrifty_clerk"
add_trait="craven"
add_trait="humble"
1045.9.02 = {
birth="1045.9.02"
}
1116.1.1 = {
death="1116.1.1"
}
}
Probably something to do with in the base game the owner of Surrey also holding the Duchy of Kent, all starting duchies have been removed at start and have tested after adding - you're just a countI tested this, and it should work. For some reason though my guy starts out as Duke of Kent. I'm not too sure as to why, but might want to look into that.
I'll consider integrating more mods in the near future, gotta go to University now so can't do it now. I did edit the bookmarks slightly in 0.1.1 and 0.2.1, it removed all but one, renamed the first one to Community Shattered Europe and added Prince (now Count) Phillip of France (Paris). This is only for the early releases as the database is far from full, and so people can interact with known characters. If this isn't working tell me and i'll have a look. Maybe just because it's very similar you didn't notice the difference?Have you thought about adding things from GAGA's mod? Belli sumthin sumthin?
Also, I thought I read somewhere, but not sure, that you'd edit the bookmark with interesting characters. If you did then the version I downloaded doesn't do that. But if you didn't, you can just ignore this.
I have made my own mod and in that I have familymembers in several regions but I did understand that it wold be unfair to have more than 1 region/claim from start. so I will add them all in the same region(småland/smaland).Multiple people is fine but if you want to take multiple provinces (which it looks like you don't) then the characters must be unrelated, so the heir to one won't inherit them all.
County -
298 - Smaland
1066.1.1={
holder=1000028038
}
Dynasty -
1000008520 = {
name="af Ballén"
culture = swedish
}
1000008521 = {
name="Nygrén"
culture = swedish
}
1000008522 = {
name="Fridrik"
culture = croatian
}
1000008523 = {
name="Elallaby"
culture = egyptian_arabic
}
1000008524 = {
name="af Forserum"
culture = swedish
}
Characters -
#af Ballén
1000028038 = {
name="Erik"
dynasty=1000008520
martial=12
diplomacy=8
intrigue=6
stewardship=7
religion="catholic"
culture="swedish"
add_trait="legit_bastard"
add_trait="skilled_tactician"
add_trait="kind"
add_trait="brave"
father=1000028041
mother=1000028040
employer = 1000028038
1044.12.8={
birth="1044.12.8"
}
1067.1.1={
death="1067.1.1"
}
}
1000028039 = {
name="Ellen"
female=yes
dynasty=1000008520
martial=1
diplomacy=3
intrigue=8
stewardship=3
religion="catholic"
culture="swedish"
add_trait="flamboyant_schemer"
add_trait="greedy"
add_trait="ambitious"
father=1000028044
mother=1000028040
employer = 1000028038
1048.12.15={
birth="1048.12.15"
add_claim = c_smaland
}
1067.1.1={
death="1067.1.1"
}
}
1000028040 = {
name="Åsa"
female=yes
dynasty=1000008520
martial=4
diplomacy=4
intrigue=6
stewardship=7
religion="catholic"
culture="swedish"
add_trait="amateurish_plotter"
add_trait="humble"
add_trait="content"
employer = 1000028038
1065.1.1 = {
add_spouse = 1000028045
}
1015.5.31={
birth="1015.5.31"
}
1067.1.1={
death="1067.1.1"
}
}
#Nygrén
1000028041 = {
name="Christer"
dynasty=1000008521
martial=8
diplomacy=4
intrigue=5
stewardship=5
religion="catholic"
culture="swedish"
add_trait="skilled_tactician"
add_trait="gardener"
add_trait="lustful"
employer = 1000028038
1017.5.10={
birth="1017.5.10"
}
1067.1.1={
death="1067.1.1"
}
}
#Fridrik
1000028042 = {
name="Ella"
female=yes
dynasty=1000008522
martial=2
diplomacy=4
intrigue=5
stewardship=5
religion="catholic"
culture="croatian"
add_trait="legit_bastard"
add_trait="shy"
father=1000028044
mother=1000028043
employer = 1000028038
1057.6.6={
birth="1057.6.6"
}
1067.1.1={
death="1067.1.1"
}
}
1000028043 = {
name="Valéria"
female=yes
dynasty=1000008522
martial=4
diplomacy=7
intrigue=7
stewardship=6
religion="catholic"
culture="croatian"
add_trait="charismatic_negotiator"
add_trait="gregarious"
add_trait="ambitious"
employer = 1000028038
1026.5.11={
birth="1026.5.11"
}
1067.1.1={
death="1067.1.1"
}
}
#Elallaby
1000028044 = {
name="Martin"
dynasty=1000008523
martial=8
diplomacy=5
intrigue=7
stewardship=10
religion="catholic"
culture="egyptian_arabic"
add_trait="midas_touched"
add_trait="greedy"
add_trait="proud"
employer = 1000028038
1021.8.23={
birth="1021.8.23"
}
1067.1.1={
death="1067.1.1"
}
}
#af Forserum
1000028045 = {
name="Billy"
dynasty=1000008524
martial=6
diplomacy=5
intrigue=4
stewardship=6
religion="catholic"
culture="swedish"
add_trait="naive_appeaser"
add_trait="hunter"
add_trait="patient"
employer = 1000028038
1010.4.27={
birth="1010.4.27"
}
1067.1.1={
death="1067.1.1"
}
}
1000028046 = {
name="Markus"
dynasty=1000008524
martial=6
diplomacy=6
intrigue=6
stewardship=6
religion="catholic"
culture="swedish"
add_trait="gluttonous"
add_trait="naive_appeaser"
add_trait="kind"
father=1000028045
employer = 1000028038
1045.12.7={
birth="1045.12.7"
}
1067.1.1={
death="1067.1.1"
}
}
1000028047 = {
name="Magnus"
dynasty=1000008524
martial=6
diplomacy=6
intrigue=6
stewardship=6
religion="catholic"
culture="swedish"
add_trait="hunter"
add_trait="misguided_warrior"
add_trait="ambitious"
father=1000028045
employer = 1000028038
1037.6.13={
birth="1037.6.13"
}
1067.1.1={
death="1067.1.1"
}
}
1000028048 = {
name="Mattias"
dynasty=1000008524
martial=6
diplomacy=6
intrigue=6
stewardship=6
religion="catholic"
culture="swedish"
add_trait="hunter"
add_trait="gluttonous"
add_trait="misguided_warrior"
father=1000028045
employer = 1000028038
1035.6.23={
birth="1035.6.23"
}
1067.1.1={
death="1067.1.1"
}
}
#Lowborn
1000028049 = {
name="Johanna Gustafsson"
female=yes
martial=5
diplomacy=5
intrigue=1
stewardship=1
religion="catholic"
culture="swedish"
employer = 1000028038
1065.1.1 = {
add_spouse = 1000028046
}
1047.11.11={
birth="1047.11.11"
}
1067.1.1={
death="1067.1.1"
}
}
1000028050 = {
name="Jennie Homelius"
female=yes
martial=5
diplomacy=5
intrigue=1
stewardship=1
religion="catholic"
culture="swedish"
add_trait="gluttonous"
add_trait="naive_appeaser"
add_trait="kind"
employer = 1000028038
1065.1.1 = {
add_spouse = 1000028048
}
1034.11.11={
birth="1034.11.11"
}
1067.1.1={
death="1067.1.1"
}
}
1000028051 = {
name="Anna Sjöland"
female=yes
martial=5
diplomacy=5
intrigue=1
stewardship=1
religion="catholic"
culture="swedish"
add_trait="lustful"
add_trait="naive_appeaser"
add_trait="gregarious"
employer = 1000028038
1065.1.1 = {
add_spouse = 1000028047
}
1037.1.1={
birth="1037.1.1"
}
1067.1.1={
death="1067.1.1"
}
}
employer = character numberDoes anyone know how to keep all my characters in one province? Brother-in-law of my count is a neighbour's courtier. Maybe there's a way to give him some barony, or it's always random?
Next thing - I've just started playing with mod, works really fine. But I saw some more mistakes I made during family creation, so I'm trying now to work them out. Also, I want to add some new characters in here, so I'd like to take three ID's from 1000028038 to 1000028040. I will publish those changed and new characters ASAP![]()
Yeah adding the trait bastard as a 4th is fine. Also looking through your code in progress, should "egypthian_arabic" be "egyptian_arabic"?Got a question, does bastard or legit bastard count as a trait? cous I am a bastard and it dosent seem fair if it wold count as one of my traits.
1000028014 = {
name="Wieslaw"
dynasty=1000008507
dna="headinknhnl"
properties="de0aeb"
martial=8
diplomacy=8
intrigue=5
stewardship=7
learning=4
religion="catholic"
culture="polish"
add_trait="tough_soldier"
add_trait="wroth"
add_trait="deceitful"
give_nickname="nick_the_hammer"
980.5.20 = {
birth="980.5.20"
}
1018.1.2 = {
add_spouse=1000028020
}
1055.1.1 = {
death="1055.1.1"
}
}
1000028015 = {
name="Przemyslaw"
dynasty=1000008507
dna="hedfmocnhbn"
properties="eeacak"
martial=5
diplomacy=9
intrigue=8
stewardship=6
learning=10
religion="catholic"
culture="polish"
add_trait="fortune_builder"
add_trait="lustful"
add_trait="shy"
father=1000028014
mother=1000028020
1019.12.6 = {
birth="1019.12.6"
}
1039.6.3 = {
add_spouse=1000028021
}
1085.11.30 = {
death="1085.11.30"
}
}
1000028016 = {
name="Mikolaj"
dynasty=1000008507
dna="fnkfoddlkhn"
properties="0edk0l"
martial=7
diplomacy=8
intrigue=7
stewardship=5
learning=6
religion="catholic"
culture="polish"
add_trait="brilliant_strategist"
add_trait="gregarious"
add_trait="proud"
give_nickname="nick_the_lion"
father=1000028015
mother=1000028021
1043.8.23 = {
birth="1043.8.23"
}
1115.1.1 = {
death="1115.1.1"
}
}
1000028017 = {
name="Julia"
dynasty=1000008507
female=yes
martial=6
diplomacy=5
intrigue=7
stewardship=7
learning=9
religion="catholic"
culture="polish"
add_trait="flamboyant_schemer"
add_trait="honest"
add_trait="envious"
father=1000028015
mother=1000028021
1046.2.21 = {
birth="1046.2.21"
}
1110.1.1 = {
death="1110.1.1"
}
}
1000028018 = {
name="Sebastian"
dynasty=1000008507
dna="nllodbincmo"
properties="cg0dbk"
martial=5
diplomacy=6
intrigue=8
stewardship=9
learning=10
religion="catholic"
culture="polish"
add_trait="scholarly_theologian"
add_trait="kind"
add_trait="diligent"
father=1000028014
1006.12.24 = {
birth="1006.12.24"
}
1083.3.29 = {
death="1083.3.29"
}
}
1000028019 = {
name="Krzysztof"
dynasty=1000008507
martial=8
diplomacy=8
intrigue=7
stewardship=6
learning=3
religion="catholic"
culture="polish"
add_trait="misguided_warrior"
add_trait="wroth"
add_trait="deceitful"
father=1000028018
1037.5.9 = {
birth="1037.5.9"
}
1105.12.1 = {
death="1105.12.1"
}
}
1000028020 = {
name="Elzbieta"
female=yes
dynasty=23
martial=6
diplomacy=7
intrigue=7
stewardship=7
learning=9
religion="catholic"
culture="polish"
add_trait="thrifty_clerk"
add_trait="kind"
add_trait="ill"
990.9.27 = {
birth="990.9.27"
}
1018.1.2 = {
add_spouse=1000028014
}
1058.1.1 = {
death="1058.1.1"
}
}
1000028021 = {
name="Monika"
female=yes
dynasty=1000008508
martial=6
diplomacy=6
intrigue=7
stewardship=8
learning=9
religion="catholic"
culture="polish"
add_trait="underhanded_rogue"
add_trait="just"
add_trait="diligent"
father=1000028053
mother=1000028022
1029.9.13 = {
birth="1020.9.13"
}
1049.6.3 = {
add_spouse=1000028015
}
1098.1.1 = {
death="1098.1.1"
}
}
1000028022 = {
name="Maria"
female=yes
dynasty=100410
dna="nncfoddlnhc"
properties="0c0dhf"
martial=5
diplomacy=6
intrigue=6
stewardship=8
learning=9
religion="orthodox"
culture="russian"
add_trait="martial_cleric"
add_trait="kind"
add_trait="cynical"
993.7.2 = {
birth="993.7.2"
}
1010.1.1 = {
add_spouse=1000028053
}
1065.12.31 = {
death="1065.12.31"
}
}
1000028023 = {
name="Michal"
dynasty=1000008508
martial=9
diplomacy=6
intrigue=6
stewardship=7
learning=3
religion="catholic"
culture="polish"
add_trait="skilled_tactician"
add_trait="slothful"
add_trait="humble"
employer=1000028015
father=1000028053
mother=1000028022
1027.11.17 = {
birth="1027.11.17"
}
1082.1.1 = {
death="1082.1.1"
}
}
1000028052 = {
name="Lenart"
religion="catholic"
culture="bohemian"
965.1.1 = {
birth="965.1.1"
}
1020.1.1 = {
death="1020.1.1"
}
}
1000028053 = {
name="Slavomír"
dynasty=1000008508
dna="nnoligjleic"
properties="ekig0h"
martial=9
diplomacy=6
intrigue=6
stewardship=7
learning=3
religion="catholic"
culture="bohemian"
add_trait="greedy"
add_trait="slothful"
add_trait="drunkard"
father=1000028052
993.7.2 = {
birth="993.7.2"
}
1010.1.1 = {
add_spouse=1000028022
}
1052.1.1 = {
death="1052.1.1"
}
}
1000028054 = {
name="Aleksander"
dynasty=1000008507
martial=7
diplomacy=8
intrigue=8
stewardship=8
learning=7
religion="catholic"
culture="polish"
add_trait="twin"
add_trait="charismatic_negotiator"
add_trait="just"
add_trait="humble"
father=1000028015
mother=1000028021
1049.12.12 = {
birth="1049.12.12"
}
1120.1.1 = {
death="1120.1.1"
}
}
1000028055 = {
name="Maksymilian"
dynasty=1000008507
dna="hedfiodlhmj"
properties="ce0iff"
martial=9
diplomacy=6
intrigue=6
stewardship=8
learning=6
religion="catholic"
culture="polish"
add_trait="twin"
add_trait="thrifty_clerk"
add_trait="greedy"
add_trait="cynical"
father=1000028015
mother=1000028021
1049.12.12 = {
birth="1049.12.12"
}
1104.1.1 = {
death="1104.1.1"
}
}
Ah lol I had changed that in my own mod but forgot to change the egypthian now lol.Yeah adding the trait bastard as a 4th is fine. Also looking through your code in progress, should "egypthian_arabic" be "egyptian_arabic"?
EDIT: The 40 overall is for the 4 base stats before traits.
County -
Sieradzko-Leczyckie
1000.1.1={
holder=1000028014
}
1055.1.1={
holder=1000028015
}