I'm really enjoying your mod but I have a few questions.
1. How do I become the empire of Aenglaland I have most of the land but I have let cantia exist since they are allies. Do I need to take them over or will an event fire and make me a king of kings.
2. Why can't I form a claim on anyone as Anglia?
Also I wanted to make a comment about something I noticed. I sacked brittania's capital and freed the king of glywysing but it didn't give him an opinion modifier towards me. I think if you liberate someone you should get a positive opinion modifier.
1.
(I am copying and pasting this from a reply given a few pages back) The Cynerice of Ænglaland can be formed only through events. It requires the existence of at least three anglo-saxon kings. Three different Kings, not Kingdoms. You need to claim the title of Bretwalda through a decision. You'll see the exact requirements as the decision should become visible as soon as some basic conditions are met (three kings is one of them). Once you claim the title, all the other anglo-saxon kings will have to decide whether to support you or not. If they do not, you can declare war on them to prove your worth. If you win, you immediately get another chance to claim the title, and the defeated king will not have the right to vote anymore.
Also very important: the title of Bretwalda is personal, not inheritable. When the ruler dies, the title will be forfeit and the realm will collapse, hopefully with everything going back to the proper Kingdoms.
So it's a 'King of Kings' system rather than an Empire. If you hold everything yourself, you can not be Bretwalda. This is totally intentional.
By the way, the three kings that must exist in order to claim the titles have to hold one of these as their primary title: Anglia, Cantia, Mercia, Northumbria, South Seaxe, West Seaxe, East Seaxe (the Kingdom, not the Jarldom).
2. You can fabricate claims only in lands that belong to your culture group. As an anglo-saxon, you should be able to fabricate claims against the Franks or the Frisians, for example. But there is another way (that I personally love as a feature): you can also fabricate claims in lands that are of the same culture group as
your chancellor. He's the one doing the job after all. So if you want to forge a claim in a Briton or Romano-British kingdom, you need a celtic chancellor (Briton, Cumbrian, Armorican, Irish, etc.). By the way, since you seem new to the mod, be advised that a very high number of factors have effects on the chancellor's chances/time needed for success, and they depend on the single job performed. In the case of fabricating claims, you should prefer a chancellor with a set skills and traits more usual for a spymaster: high intrigue (after diplomacy of course), deceitful, not honest, not just, not honorable, etc. Learning is also very important for forging claims. Use your common sense and just remind that almost every trait and skill value can influence the chances of success, as well as your councillors opinion of you. If they hate you, they'll never get anything done for you.
Sorry for the long answer but since the system is a lot more detailed than vanilla, I thought it was worth mentioning, so you can actually try to maximize your effectiveness.
3. Good suggestion, added to the to-do list, it should be a quick edit.
P.S. Let me ask a question... you wrote you liberated the King of Glywysing... does that mean you already had the 'Dyke' event in your campaign? If you do, you'll know what I mean. If so, what year is that? Are there no other anglo-saxon kingdoms around except you (Anglia) and Cantia? What about North Angles? Did they invade?