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Ols

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It becomes a vassal by event when Derfel inherits it, and then becomes free when he dies, as far as I'm aware.
 

Muskeato

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It becomes a vassal by event when Derfel inherits it, and then becomes free when he dies, as far as I'm aware.

Ah that makes sense I suppose. Now they're landed should I expect them to stay as my vassal?
 

Ols

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I'd hazard a guess that Derfel's descendants and their feudal titles will, but the Wolftails will not.
 

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Became the High King of Britannia. Had a blast.

Then... on my fourth succession, my successor was considered "bad" and I got a nice little event. The whole freaking realm broke apart and that just killed my enjoyment right away. I raged hard. Otherwise, this was pretty fun.
 

Ols

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Became the High King of Britannia. Had a blast.

Then... on my fourth succession, my successor was considered "bad" and I got a nice little event. The whole freaking realm broke apart and that just killed my enjoyment right away. I raged hard. Otherwise, this was pretty fun.

Very much intentional, was discussed earlier. Luca put that in because the High King of Britannia ruled by consent rather than by inheritance. You'll need to hold all the king titles in a personal union if you want to hold the High Kingdom forever. Go reconquer your ancestral lands. If you really must have an empire that will reliably remain yours, you'll be best off becoming the Imperium Galliarum (if you're Romano-British/Roman), Hen Ogledd (if you're Cumbrian) or Cymru (if you're Briton). Be aware that forming all of these may entail losing land and then reconquering it, and that you'd be setting yourself up for a lot of stability. Being a normal King might be for the best.
 

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It all came so very close to ending badly! Me and the fellow romano-britons/Britons were developing nicely, when Powys was struck by a civil war with half the kingdom breaking off...

That was only the start. Being the cynical ruler I am, I refused Powys' call in favour of attacking the Anglians while they were distracted (despite my having the wetlands and splitting their kingdom, they continue to push west, having just formed lancaester). After badly managing the war, I was down to 1/3 strength with no retinue. The 2nd Anglo-Saxon kingdom attacked me. Cue me running round mustering every force I could (didn't have the money for mercenaries at this point). Defeated their force (thankgod for Arthur and his son! Their leadership won the day!), only to notice that the Irish were raiding Powys, and the Anglians had somehow mustered about 2.5k of soldiers. A quick white peace with the 2nd kingdom later and I immediately dove right into debt to muster enough mercenaries to counter the Anglians...who turned out to be entirely unneeded as my now-veteran army under Arthur defeated ~3 times his number.

Ridiculously enjoyable, though sadly I can't save Powys as my manpower is currently about 5. That said, if I retake the lands that make up Lancaester, is it possible to reverse the decision, or at least add those lands back into Britannia?
 

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Ridiculously enjoyable, though sadly I can't save Powys as my manpower is currently about 5. That said, if I retake the lands that make up Lancaester, is it possible to reverse the decision, or at least add those lands back into Britannia?

Yes the anglo-saxon jarldoms are 'fully reversible'... you can reconquer those lands back and form new high lordships and kingdoms in their homelands too (in Anglia and Cantia). By the way, thanks for the short AAR, I enjoyed it!
 

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By the way Luca, what happens to Hen Ogledd and Cymru when you start reconquering? Do they stay or do they merge back into Britannia?
 

Wanal

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Sorry to be a pain and its probably something stupid and small i've done something wrong, but whenever i go into an actual game i start the time and events come up with no objects on them if you know what i mean or the game just crashes
 

Ols

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1) Have you put the mod in your documents/paradox interactive/crusader king II/mod directory as specified?
2) Are you running any other mods at the same time? Running multiple mods causes event conflict which produces that error.
 

Luca0312

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Sorry to be a pain and its probably something stupid and small i've done something wrong, but whenever i go into an actual game i start the time and events come up with no objects on them if you know what i mean or the game just crashes

You have probably placed the mod in the game main folder. It needs to be placed in your documents folder. Take a look at the read me file.

Let me know if this solves the problem.
 

Ols

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Oh my, how exciting. I'll have to do that then.
 

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Any word on when today .97 will be up?

I'm currently trying to implement an additional feature (the re-working of Roman Titles as suggested by DC) before releasing the update. Should be out tomorrow unless something goes badly wrong. I'm also doing several other last-minute tweaks and I think the extra wait will be worth it. For example I just discovered how to fix the dynasty tree view bug with anglo-saxon dynastic branches (the newly formed houses used to have screwed-up dynastic trees) and a few other small but nice things.
 

Muskeato

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I'd hazard a guess that Derfel's descendants and their feudal titles will, but the Wolftails will not.

Just coming back to this as Derfel has died. The Wolftails stayed as my vassal - and for more fun, he inherited another province before he died, so Derfel kindly granted the Pendragon's 3 provinces from the Anglians and the permanent use of the Wolftails xD
 

Ols

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Quick question, if I reconquer the lands that Anglia and Cantia occupy as Romano-Briton or as a Briton, am I able to establish 2 new kingdoms or will it become de jure part of my kingdom?

Cantia becomes the Vassal Kingdom of Cantauria (duke level) and part of the Kingdom of Dumnonia. Anglia becomes either 2 or 3 high lordships as part of the new Kingdom of Icenia. The best way to make Icenia is to install Derfel Cadarn there, it instantly makes the change.
 
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