I've also got a few questions for you players... consider it a 'poll' to decide a few things.
1. Should the Franks be able (and willing, in case of AI) to invade Britain if/when they conquer and unite all Gaul? Or should they rather focus in keeping/developing their own lands (as they do now)?
2. Same question as above, but for Irish. After/when the High Kingdom of Ireland is created, should they look to invade Britain? I don't mean raid, I mean invade and occupy.
3. Regarding the possible extension of the map, what would you like to see first: more continental Europe or the full remaining northern part of Scotland? I planned a two-step expansion and I've got to decide what to do first. North or South?
4. Should Christians be able to wage Holy Wars against pagans? There is no religious CB in The Winter King right now. Do you think there should be one? I wouldn't call them 'Crusades' anyway...
5. What is your favorite/most played culture? I am planning several culture-based event chains (stuff only for Anglo-Saxon, only for Ireland, only for Romans, etc.) and again I need help to decide what to focus on first. If 90% of you are playing Anglo-Saxons and nobody ever plays Ireland, the decision comes easier.
Thanks!
L.
1. Historically they had plenty to do in the mainlands, so... Unless You could somehow simulate their (invisible) struggle for domination in Europe, they should. Otherwise, Britain was rather poor when compared to lands that were in Frankish sphere of interest.
2. I think that Irish should be able to do it- definitely. On the other hand they'll be unstoppable- maybe some events or decisions calling neighbours for help when attacker is Empire tier and defender isn't?
3.Gaul- I would prefer to see more of continent overall. Scottland (Kaledonia then) was in constant turmoil in these times and not rich or too populous. Romans had reasons not to push too much there (although some reasons were not dependent on their will). Mainland was much more interesting then.
4. Regular holy wars not- but some kind of religious frictions between different religious groups (granted by event- Missionary, extra position in council, would be set in pagan province trying to convert its rulers. He could be somehow offended and HW CB would be granted).
5. Romans- this tiny Roman count in the middle of Briton- Saxon sea (in Britain) or much simpler Soissons. I have a request in this case- when I've played as this count, for role-play purposes I've tried to keep my "pure" Roman culture. Sadly it didn't worked as my firstborn converted to Romano-British as soon as possible. Could You add a decision to block such spontaneous conversions to different cultures for closest family?
EDIT: One more thing - do You think that You could also incorporate "Better Armies - Complete Combat, Retinue, & Building Overhaul (CK2+ Submod)". Author has already stated that He's ok if someone wishes add His work to own mod and it looks really good
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