I played a few years as Diemed. The spiderfell was too easy to take. I'd suggest event troops to aid the Spider anytime someone invades, and if possible add a huge attrition modifier to the spidefell.
I was in a holy war on Spiderfell, and when I conquered it, I ended up defending a Holy War from Medoere for Spiderfell. It seemed odd to have it turn out that way.
Other random thoughts...the churches might be represented by heretic factions, Orthodox, Fitzalen, Reformed Orthodox(IHH). I wonder if the heads of each "temple" might be represented as a count with overlordship of all the realms temples. Guilders are a complex mechanic with republics and city holdings, but I think the same concept applies.
Edit: Further suggestions...
1. Decrease the starting number of children and cousins for families. Dynasties are assured too easily.
2. Goblins and Orogs under human rule should revolt more. This isn't the same as occitan under berber rule, these are different species.
I was in a holy war on Spiderfell, and when I conquered it, I ended up defending a Holy War from Medoere for Spiderfell. It seemed odd to have it turn out that way.
Other random thoughts...the churches might be represented by heretic factions, Orthodox, Fitzalen, Reformed Orthodox(IHH). I wonder if the heads of each "temple" might be represented as a count with overlordship of all the realms temples. Guilders are a complex mechanic with republics and city holdings, but I think the same concept applies.
Edit: Further suggestions...
1. Decrease the starting number of children and cousins for families. Dynasties are assured too easily.
2. Goblins and Orogs under human rule should revolt more. This isn't the same as occitan under berber rule, these are different species.
Last edited: