Thanks from me as well. And I was just about to ask for version numbering, but I see you already thought of that.
Better Looking Garbs update:
https://mega.co.nz/#!U0dRBYQJ!1gFsXPWTcltxm2Sgw6PvSwsOZ9Ca_35Fi_KN7qPNwhs
- Diseases reordered for priority and graphics touched up
- Fixed georgian/bulgarian headgear
- Fixed SMHM text encoding
- Fixed pure white hair on some elderly women
- Moved scar/disease layering order over the nose for arabs.
I still like breaking up the slavic looks. The Bulgarians are most prominent in the Old Gods start before getting conquered so I focussed more on that. I'll switch over the hair, beard and clothing styles to get them to fit in better, that does make sense.
I had to confess that when I added this mod in the middle of an existing game and all of a sudden the Bolghars I was playing suddenly looked like Mongols I was quite surprised. However, since I didn't really know what a Bolghar was, any way, it didn't bother me too much.
Some more portrait reshuffling I'm trying out and would like opinions on:
Lombard/north italtian portraits, based on occitans with italian clothes. Currently the lombard, arpitan, langobard and veneto areas.
Bulgarians based on georgian portraits to approximate an altaic-slavic mix.
Southslavic based on bohemians with greek clothing.
Westslavic based on the slavic faces, they're about identical to bohemians now. Add a pagan variant with baltic headgear?
The mod has fallen into unofficial maintainership.
This is currently the latest version: https://mega.co.nz/#!U0dRBYQJ!1gFsXPWTcltxm2Sgw6PvSwsOZ9Ca_35Fi_KN7qPNwhs
Thank you. Would they also be comparable with the latest version of HIP with SWMH and Project Balance? What patch would I use?
How could I remove those new "special effects" associated with traits and desease? No offense, but those are unbearably ugly, so much so that I believe that the vanilla portraits without those effects are much better looking than BLG portraits with those effects.![]()