Shaytana, I have tried making my own version in photoshop based off of the original HRE one. I'm going to test it in-game, and if it looks decent, I'll upload the dds here.
I've been cutting down on layers for v8... I will cut things down as much as I can in order to minimize memory load... I am going to have cultures use layers from other cultures rather than their own etc. v8 is going to be as memory efficient as possible while retaining current diversity.
LAA trip report: it does help a lot but eventually (hours) it runs out of memory again causing the transparent UI bug.
I really think it's probably the palette swapping helmets etc from BLC - if there's a version without it etc I bet it would work fine.
If you look at someone at war, they normally have the same metallic helmet. In the new one, the helmet is blue for france, grey for HRE and so on. I don't know how Shaytana did it as a mod but in execution I'd guess that it's creating a new .bmp in memory for each one and that's what's causing the leak.
Sounds great Shaytana. Too bad about less diversity but even my computer (which is quite good) is having issues handling BLC at the moment, so it seems to be an unfortunate necessary.
This is an excellent point, Wiz. If this mod is pushing the limits of the game engine then that leaves little other room for game state calculations necessary for events and decisions. Not only is this memory hungry, but it will produce lag even for those of us fortunate enough to have very new high end processors.Sounds great Shaytana. Too bad about less diversity but even my computer (which is quite good) is having issues handling BLC at the moment, so it seems to be an unfortunate necessary.
This is an excellent point, Wiz. If this mod is pushing the limits of the game engine then that leaves little other room for game state calculations necessary for events and decisions. Not only is this memory hungry, but it will produce lag even for those of us fortunate enough to have very new high end processors.
The memory usage seems to have gone down ~100mb, from 1.6gb to 1.5gb (compare to 1.1 without BLC). Still quite memory-hungry, but the real issue was the memory leaks so need to test more before I can tell you if those are fixed.
Amazing job! Your mod is finally working properly for me! :laugh: