- Jan 26, 2011
Welcome to ATLANTIS ARISEN: A CK2 MODIFICATION
I know what you're thinking.
At least it's probably something like that.
But what is it then?
Atlantis Arisen will be a modification for Crusader Kings 2, that while not being a total conversion, will be something very close. It's going to be a mixture of fantasy and alternative history, featuring large changes in the political makeup of Europe as well as many supernatural elements.
Around three hundred years before the Battle of Hastings should have happened, something incredible happened off the western coast of the Iberian peninsula. From the murky depths of the ocean surged a land that was long thought to be lost. Atlantis, the great superpower of ancient times, had returned from its great slumber under the waves to finish what it had started over 10,000 years ago: the conquering of all Europe. The people of Atlantis remembered their defeat at the hands of the Athenians and had for many millennia prepared for their inevitable return to the surface. Their warships hit the Eastern Roman Empire first, striking at the location of the old Greek city-states, quickly wresting those areas from the hands of the shocked Empire.
However, the people of Europe quickly gathered their wits. The greatest war in all memory was thus commenced. For nearly two decades the long lost sisters of Atlantis and Europe were at war, until finally a peace was forged. Both landmasses were forever changed. Many European warriors had gained footholds in the sprawling plains of Poseidonis, and Atlantean lords had succesfully gained control over large portions of Greece, Great Britain, Iberia and France. Over time, as these communities mixed and blended, Atlanteans, while still retaining their unique identity as those who had been lost beneath the sea, became a part of the Western World. In the year 1066 of Our Lord, that world is barely recognizable.
Very early map prototypes
Ah, but that's not all. See, the Atlanteans took something with them to the watery ocean deeps. A secret that the ancient world lost as Atlantis sank. Great powers that could not be explained by any rational means, great powers that struck fear into the hearts of Christian Europe, great powers that forever changed the way the people of earth looked at the world around them.
So what exactly will this mod have?
- A magic system that permeates the whole game. It will be in your court, your wars and in your private chambers.
- A whole new continent, with new diverse cultures, (playable) religions and SO much more
- A completely different Europe than the one we know
- A deeper gameplay experience (many more events, ambitions, plots)
- And all of this with gratuitous amounts of flavor
I know this is a very ambitious project, and I will therefore not put any concrete dates on it. But know that I will be doing my utmost to get a playable version out as soon as possible. As I pretty much just came up with this idea (and got a working map - don't worry), more information is forthcoming!
The All Powerful, All Knowing Creators of Atlantis
(a.k.a. A special thanks to the team working on this!)
mike the knight
Otto of england