Been playing some mroe with it, and I must say this mod is awesome!
I really love how the whole interface
A) adds more space for elements that tend to get cluttered, i.e. character modifiers (and province, if you use things like T3T) and traits
B) provides a clearer view of what's what. I now feel that vanilla does a bad job at pointing which UI elements are actually important, and which belong together etc. An example would be the clearer distinction between owned titles, claims and truces, and also making province revolt risk more visible and distinct from culture/religion.
C) does all that, and looks stylish!
I personally really dig the new province interface. The extended province view now feels way more natural, unlike vanilla, where it's something I'd like to keep open all the time, but that is way to intrusive.
Making forts a little icon but displaying their stats at the same time is also great.
(Okay now enough with the praise, but I wanted to make sure you get some, you deserve it ^^)
Too bad the sieging army screen proves to be such a hassle, but it really isn't blocking anything, so take your time.
I actually also really liked it, felt so natural, like belonging to the province, yet not really a part of it (dunno how to say that right ^^)
A shame you'll have to redo it just to make that unit_panel work.
I'd personally just have the init_panel stay aliged to the right side of the province view, and intrude a bit into the middle of the screen. I mean, how often do you look at a sieging army, and at the same time at the map? If you want to view the siege, but not the army, just click on the province, not the army, and you see the siege screen and still the map.
Overall, the problem only is that your province panel is wider than vanilla's, and the sieging army interface thus a bit more intrusive than it is, already, in vanilla.
But yeah opinions differ, I am sure I wThank you^^ill be able to live with whatever you come up with.
Edit:
Maybe the reason why I would have the siege view stay sticking out is probably something I personally miss in the new province screen: The terrain view from the extended province view.
Since CK2 lacks a proper "simplified terrain" mapmode (like EU4 has), it can imo be hard to guess from the map which terrain a province has - it is, after all, only shown when you mouseover it.
Thus, given that space is still rare, I thought that it could maybe take the siege_view's place while there isn't a siege.
I created this quick mockup of how it could look:
View attachment 230018
But it's a personal preference again, and it's your mod and your choice.
Edit2: Hmm either my artistic skills are too limited, or that doesn't look that good (not meaning the photoshop, that is bad alright, but the placement).
Okay it's only a suggestion, but either it's not that good an idea, or it needs a real artist/designer to make it look alright.