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Showing developer posts only. Show all posts in this thread.

Wiz

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Took a look at this mod today and it's very nice. Would you be OK with me integrating it into CK2+? With full credit of course.
 

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ok. missed the icelandic in my fast check.

the manden vs mande seems pretty odd though.
manden/mande is because CK2+ had mande culture before vanilla did, and I never changed it since I use my own set of mande characters.
 

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Thanks!

changing it would make it more compatible though. on my side, i've added icelandic culture for compatibility purpose for another mod ( for next release)
Fair enough, might as well change it to the Paradox standard in the interests of compatability.
 

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I'll see about combining PS 0.3 with this if you're OK with that, Keanon. The more unique CoAs the better in my mind.
 

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You're completely allowed to integrate 0.3, since I have already allowed P&T to use it I decided to make my new policy count for only future versions, since I think it would be mean to ask him to disintegrate it from his current work.
Great, thank you.
 

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I noticed you used CK2 heraldry. hell, you need to make some selections from it ! A lot of Coa are worse than vanilla's (bad colours, bad design, no fitting for shield, etc...). especially since the latest patches that brought some new well drawn Coa.
Yeah, I've been meaning to sit down and make a serious selection of proper CoAs one of these days. Right now I'm mainly fishing for dynasty shields since vanilla has so few of them.
 

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Of course, though you'll have to choose one or the other for landed arms, the random components of both is only a single line in coats_of_arms.txt
I'm using the random Christian CoAs from Patrum Scuta and random Muslim ones from ARKO (I tried mixing, but consistent design looks best), plus all the 'set' dynastic CoAs from ARKO. It looks quite spectacular, you guys both (and Wappen/Solo) did great work.

For landed, I pretty much picked for each but there's a good mix from both.
 
Last edited:

Meneth

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@Arko: Added your mod to the list of mods compatible with Project Balance (no overlap in files modified) :)
 

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This mod is now recommended at the top of the PB thread; after using it for a while I find it to be a big improvement, especially when it comes to the Muslim titles.
 

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New version !

-100 dynastic CoA for Lithuanian dynasties thanks to Galvakojis
-~70 dynastic CoA for Scandinavian dynasties thanks to Aasmul for vanilla
-~140 dynastic CoA for Scandinavian dynasties thanks to Aasmul for SWMH
-a few tweaks here and there^^

As usual, download link is in 1st post.
Awesome :)
 

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all credits goes to Aasmul and Galvakjis, I mostly did only some compilation work here.
Still awesome ;)

BTW, could there be an option to not make duchy CoAs huge? I much prefer the vanilla size.
 

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you can tweak the scale value (vanilla might be 0.5 for duchies IIRC) in mapitems.gfx file or just remove that file.
Yeah, I just delete the file. Still, options can be nice ;)
 

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Looking forward to seeing what you do with the pagan CoAs.
One tip though: Some duchies have a CoA defined in the landed titles files, so I'd make sure not to move parts of patterns around :p
 

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I'm assuming those changes are optional?
If so, great work ;)
 

Meneth

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in fact not^^ the mod will have a bit larger scope, unless it affects compatibility but AFAIK, no mod changes those things already. doesn't these new outliner tabs look lovely :D ?

other stuff concerned will be :
-character sheet
-law tab
-event windows
-council tab
-republic tab
-maybe event pictures
Ah well, as long as it's easy to delete those parts I can't complain too much :p
It looks pretty nice, but not quite my style.
 

Meneth

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Looking good, Arko. Advertised the new version in the PB thread.
Next PB version I'll randomize the Pagan and Zoroastrian CoAs, so that'll guarantee full compatibility with ARKO.
 

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Can I use ARKO with PB and with a running game?
Should work. I've loaded test games without any problems.
As long as Arko isn't removing any dynasties it shouldn't cause issues, and even then I'm not sure it'd cause any problems.
 

Meneth

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time for today's spoiler :

the recolored council view.
In my opinion, those colors are a little too bright. A middle-ground between vanilla and those bright colors would pretty much be perfect.