Republic inheritance is buggy, and it's not because of the mod. What vanilla patch are you using?
2.2, no betas.
Quoting this because I'd like some verification. If anyone's up for it, it'd be real swell if you could go for the latest Github version (click 'Download ZIP' on the right) and report any issues. I've done some testing and it seems to be working out alright, but again, verification would be good.I think we have fixed the random crashing. It seems like it was caused by inland rulers hiring mercenaries that include galleys. For now, we removed the ships from all mercs so they won't cause crashes. It's odd that in vanilla the ships appear in a nearby sea zone whereas in AtE they simply cause a crash, but for now I think this problem should be behind us.
We're still not sure what is causing the crash while loading, but we may be able to resume some new feature work with the other crash fixed.
Quoting this because I'd like some verification. If anyone's up for it, it'd be real swell if you could go for the latest Github version (click 'Download ZIP' on the right) and report any issues. I've done some testing and it seems to be working out alright, but again, verification would be good.
The crash-at-loading issue's still there for those guys that have that issue, though. Still haven't figured that one out. :|
Quoting this because I'd like some verification. If anyone's up for it, it'd be real swell if you could go for the latest Github version (click 'Download ZIP' on the right) and report any issues. I've done some testing and it seems to be working out alright, but again, verification would be good.
The crash-at-loading issue's still there for those guys that have that issue, though. Still haven't figured that one out. :|
Are mexican natives in freaky displaced floaty clothes for everyone else? If so I'm reporting it here as a bug, but if not then it's probably something at my end so no worries.
Could you re-download from the Github and give it another go? If richvh is spot-on with his advice, I think that bug's fixed now, and I'd love some verification.As someone who's having the crash-at-loading issue, is there anything I can do to help? Get error logs or something?
Will it not start at all, or is it crashing during the load?So, I downloaded the mod, and I think I installed it correctly (it shows up in the mods section of the launch screen), but it won't start. Did I do something wrong, or...?
We use a different number of frames for clothing, compared to vanilla. Right now we're hemming and hawwing, because I'm not entirely sure if it's alright to take the mesoamerican clothes gfx from the DLC file, rejigger it for the new number of frames used for clothing, and then drop that file in the 'Sunset Invasion DLC' module. It involving taking Paradox material out of a DLC file and putting it in to a regular mod, and I'm not sure if that's alright to do, and I've been holding back on implementing a fix for that because of it.Are mexican natives in freaky displaced floaty clothes for everyone else? If so I'm reporting it here as a bug, but if not then it's probably something at my end so no worries.
7) No material from one Paradox IP(Game or DLC, includes any content in them) may be used in a user mod, unless that user mod can assure only people with that other Paradox IP installed can use it. If doing that is beyond the technical ability of the particular mod maker or it is impossible then they cannot be used.
Will it not start at all, or is it crashing during the load?
Could you re-download from the Github and give it another go? If richvh is spot-on with his advice, I think that bug's fixed now, and I'd love some verification.
Not at all. Like I wasn't pushing the "Launch" button at all.
That is a technical issue with vanilla, then - I've seen a topic addressing this in the tech support forum, I believe.