MINOR ORGANIZATIONAL OVERHAUL
For those of you who follow the Github (
oh my god do it if you're not), I've just pushed through a slight organizational overhaul along with some other changes. I've
really wanted to use the Mesoamerican faces from the Sunset Invasion DLC, but as I understand it a certain portion of the userbase hasn't even touched that DLC and so doesn't have it. With that in mind, I've set up two modules separate from the main mod directory.
Along with the main After the End mod, there's now a 'Sunset Invasion DLC' module that should be used if you have that DLC, so the mod can reference Mesoamerican faces properly, as well as a separate 'African Faces DLC' module. This way, if you don't have African Faces or Sunset Invasion I
think you won't have any graphical errors, but if you do have it that'll be pretty darn rad.
We've been trying to hash out a few events along these lines (along with some Bad Ends for those who want a straight Lovecraft story in CK2), but it's been slow going. Rest assured, we're working on it though.