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notalbanian

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No, its not that their pagan - the Occultists and Nordics use the regular coat of arms. I think they use the Zoroastrian gfx for their religion, which uses random COAs like the Muslims do. Just go to 00_religions or whatever the file is called in Commons, and change the Americanist graphical culture to westerngfx
That won't do it. Remove the line that says "has_coa_on_barony_only = yes" in common/00_religions/old_world.txt (or 00_religions.txt for the non-Git version).
 

klopkr

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This is a pretty minor suggestion but the thunder bay (north east lake superior) should probably be split up between port arthur and fort william instead of a singular entity. There's still a pretty clear boundry between both towns even after they merged and it's unlikely the area will ever grow enough to merge the two, especially in a post apocolyptic setting. They are important though since there isn't anything else in the area for miles.
 

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On the topic of religion, perhaps more religions could be added? Specifically, I was thinking Islam (even though it is a minority right now who is to say after hundreds of years Islam may become more popular in the US), Atheism (again, not as popular as in Europe but still a rather sizable minority), and perhaps once the West Coast is added Confucianism-Taoism-Buddhism, Shinto-Buddhism, or Buddhism for all the Asian immigrants in the West Coast.
 

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At the very least I would think Atheism would be in the game. Without bringing politics into this discussion, common sense would dictate that after a world shattering event, people might just start doubting their god or gods. Not saying this is true, but just a possibility.
 

TheGrizzly

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I don't think Atheism should be significant at all. Simple, easier-to-accept doctrines spread through religion are way easier to accept and to convince people--especially an illiterate populace--than the vague, complicated origin of the world according to scientists, especially if the written records are scarce. In a post-apocalyptic setting, people aren't nearly as much educated, especially if the world reverts back to the Middle Ages. We live in an era where science knowledge is widespread because of the ever-evolving technology, but if progress reverts and people go back to their medieval ways, Atheism is simply impossible. Humans would rather choose to believe in a system where there is a basic consequence system (i.e. deny your faith, burn at the stake, go to hell, etc.) than a belief like Atheism, where death is the final step of existence. Basically, spiritual belief is ingrained in the human brain; rock-hard, faith-driven religions sound way more appealing to the illiterate human than vague theories and hypotheses.
 

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I don't think Atheism should be significant at all. Simple, easier-to-accept doctrines spread through religion are way easier to accept and to convince people--especially an illiterate populace--than the vague, complicated origin of the world according to scientists, especially if the written records are scarce. In a post-apocalyptic setting, people aren't nearly as much educated, especially if the world reverts back to the Middle Ages. We live in an era where science knowledge is widespread because of the ever-evolving technology, but if progress reverts and people go back to their medieval ways, Atheism is simply impossible. Humans would rather choose to believe in a system where there is a basic consequence system (i.e. deny your faith, burn at the stake, go to hell, etc.) than a belief like Atheism, where death is the final step of existence. Basically, spiritual belief is ingrained in the human brain; rock-hard, faith-driven religions sound way more appealing to the illiterate human than vague theories and hypotheses.

Agreed - not to mention that religion is *useful* for rulers...if people believe God wants you on the throne - or even that you are God - they have one less reason to rebel against the probably-dissatisfactory conditions they live in with you at the top controlling the distribution of resources they harvested. I'd imagine that a feudal society where the dissemination of information to the public could be strictly controlled would have a lot of secular forces pushing religion on people, and very few pushing atheism. I can see a 'the world is dust, there is no God' view being a popular view in the first generation or two after the Event, but once people have time to settle down and start farming, they're going to want reasons to live the way they're living. And whoever can provide those will eat without working.
 
Last edited:

Klonself

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Most of those have aleready been discussed and (on some cases) refuted by the Devs. Though I wonder what the religion of the Three Kingdoms of California will be as well...

Five Kingdoms. :p Also, there's going to be a bunch all milling around - different religion provinces, rulers and courtiers of all sorts of religions, etc. Socal is probably going to be largely Catholic though, and the ruler of the Los Angeles republic is going to get the option to convert to Consumerism once the Consumerist Uprising stuff fires.
 

Ofaloaf

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I'm not particularly enchanted with the idea of an "Atheist" religion, more for mechanical and design reasons. Implemented as a religion, the following questions would have to be addressed:

  • What are atheism's five major holy sites in the United States?
  • What does it even mean for atheism to have high or low moral authority?
  • What are the mechanical features of atheism? Can Atheist heads of faith grant claims? Can atheist priests grant divorces? Does atheism allow for polygamy, for concubines? Is atheism feminist?
  • What are atheism's heresies?
  • There are predetermined zealous-ness levels for religions. How zealous would atheists be? Should they actively spread the Good Word to the heathens, or do they not give a care?

These questions and more would have to be tackled, just to get a barebones atheist faith sorted out for the religions.txt file.

Further, CK2 is so geared towards religions playing a role in the game, there's religious terminology everywhere. Even in the questions above, I mentioned atheists 'priests', zealotry, heresy, moral authority, holy sites, and there's many more facets than that to religion in CK2. You can't have a full-fledged atheist 'religion' without incorporating that stuff (it can work without heresies, I suppose), at which point you basically just have that one South Park episode where there's intelligent otters chanting "Praise science!" rather than an actual depiction of the rejection of religious belief.

It's much simpler to slap the cynical trait on a character and call it a day.
 
Last edited:

Arcaul

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I'm not particularly enchanted with the idea of an "Atheist" religion, more for mechanical and design reasons. Implemented as a religion, the following questions would have to be addressed:

  • What are atheism's five major holy sites in the United States?
  • What does it even mean for atheism to have high or low moral authority?
  • What are the mechanical features of atheism? Can Atheist heads of faith grant claims? Can atheist priests grant divorces? Does atheism allow for polygamy, for concubines? Is atheism feminist?
  • What are atheism's heresies?
  • There are predetermined zealous-ness levels for religions. How zealous would atheists be? Should they actively spread the Good Word to the heathens, or do they not give a care?

These questions and more would have to be tackled, just to get a barebones atheist faith sorted out for the religions.txt file.

Further, CK2 is so geared towards religions playing a role in the game, there's religious terminology everywhere. Even in the questions above, I mentioned atheists 'priests', zealotry, heresy, moral authority, holy sites, and there's many more facets than that to religion in CK2. You can't have a full-fledged atheist 'religion' without incorporating that stuff (it can work without heresies, I suppose), at which point you basically just have that one South Park episode where there's intelligent otters chanting "Praise science!" rather than an actual depiction of the rejection of religious belief.

It's much simpler to slap the cynical trait on a character and call it a day.

I would argue the easiest way to implement atheism as a faith you would have to implement it as a religion like the church in Dishonoured. In that game there is essentially a militant atheist religion that is state sanctioned and has an inquisition. Basically they would preach that the worship of gods are evil and then have a series of tenants to live by. Basically the opposite of praise science. If you were going to go that way though basically science would be the centre of moral authority kind of like it was until the atrocities of the Second World War.

You have to look at actual examples of Atheist faiths. There are ones that mimic Christianity entirely just replacing everything about god with science or the ones that have a semi-religious creed that tend to be either extremely pacifist or extremely militant and have no mentions of any real religion like Buddhism or Confucianism (as some would consider them atheistic faiths) or the faith of the hashashin which although did worship god did so in a way that kind of marginalized him in favour of their creed which has been popularized by the games Assassins Creed.
 

Ballisticwaffle

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I'm not particularly enchanted with the idea of an "Atheist" religion, more for mechanical and design reasons. Implemented as a religion, the following questions would have to be addressed:

  • What are atheism's five major holy sites in the United States?
  • What does it even mean for atheism to have high or low moral authority?
  • What are the mechanical features of atheism? Can Atheist heads of faith grant claims? Can atheist priests grant divorces? Does atheism allow for polygamy, for concubines? Is atheism feminist?
  • What are atheism's heresies?
  • There are predetermined zealous-ness levels for religions. How zealous would atheists be? Should they actively spread the Good Word to the heathens, or do they not give a care?

1. I suppose one could argue the case for the Atheist "faith" either being landmarks that glorify man or or important places of worship to cast down and burn. So the Grand Canyon, Mount Rushmore, Niagara Falls, The White House, Alcatraz, if only to make Atheism a ridiculous challenge.

2. Atheist Moral authority simply means the strength of their ability to deny a higher power, much like how Moral authority in Catholicism is the trust placed in the Pope. The lower the authority, the more people are willing to question the Pope's decisions and power. So Atheist Moral Authority without a head of faith would be their ability to convince a population that there is no god. If these incompetent doubters happen to have been kicked up and down the country without gaining foothold for their faith, wouldn't you think that maybe a higher power is gunning against them?

3. No head of faith, Atheists can hold Temples. The title for Atheist "priests" would be Deniers, Arch Deniers, and Grand Deniers depending on rank. Atheist priests should always allow Divorce, unless they absolutely hate the person asking. Mechanically, i would see them gaining a few points in learning and losing a few points in diplomacy due to being intolerant of anything that isn't pantheocide. Atheism is Feminist, because might as well go the full nine wacky yards. So no concubines, unless you allow raiding, and Polygamy is a no-go.

4. Agnosticism. Which has the same mechanics as Jainism in the vanilla game.

5. Atheists would be very Zealous about spreading their lack of faith.

I mean, im not sure how good anything i just said would work, but i think if the demand is there implement it like Messalianism in Vanilla.
 

DarkReborn

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I would argue the easiest way to implement atheism as a faith you would have to implement it as a religion like the church in Dishonoured. In that game there is essentially a militant atheist religion that is state sanctioned and has an inquisition. Basically they would preach that the worship of gods are evil and then have a series of tenants to live by. Basically the opposite of praise science. If you were going to go that way though basically science would be the centre of moral authority kind of like it was until the atrocities of the Second World War.

You have to look at actual examples of Atheist faiths. There are ones that mimic Christianity entirely just replacing everything about god with science or the ones that have a semi-religious creed that tend to be either extremely pacifist or extremely militant and have no mentions of any real religion like Buddhism or Confucianism (as some would consider them atheistic faiths) or the faith of the hashashin which although did worship god did so in a way that kind of marginalized him in favour of their creed which has been popularized by the games Assassins Creed.

That's an interesting concept, though having humanist belief systems (Like Confucianism) or non-theistic creeds (Like Buddhism) as religions in CK2 is always problematic, since the game was designed to represent Catholic Christianity as the default religion. I've been having a lot trouble when implementing decisions, mechanics and other fluff for "religions" like these in LI, such as Confucianism and Neoplatonism. What kind of special "religious" features you give to these, anyway?

I suppose that you can have the more spiritual variants or elements of those as the religion you wish to represent. Or just simplify stuff like vanilla does with most religions. But you'd still have people around saying "Praise Confucius!" or whatever in descriptions.

The church of Dishonoured is a good example of a "militant", non-theistic humanist creed in fictional works, though they have some kind of astrological worship going on IIRC. Others to look up for inspiration in fictional works would be the Qun of Dragon Age or the Tau'va from 40k.

I doubt this helps the devs in any way though.
 

User29

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Where I live definitely shouldn't be catholic, You'll run into 8 churches accidentally all over the place that are protestant in some form, but you'd have to look up a catholic church to find it

Ofc I'll be waiting for it's release to pass any level of judgement, and I'll love it to death no matter what.
 
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