• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

XRW

Major
60 Badges
Jul 5, 2012
567
360
  • Crusader Kings II: Legacy of Rome
  • Stellaris - Path to Destruction bundle
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Rome Gold
  • Victoria: Revolutions
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Parklife
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Europa Universalis IV: Dharma
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Stellaris: Megacorp
  • 500k Club
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
How do you create Bishops? I've given one of my counties to one of my Priests.

You have to give them a temple before you give them the county title. You can't just give a priest a county. There is such a thing as unlanded priests, such as your court chaplain. If you give that guy a barony he'll set up shop as feudal vassal. Well, it works if the priest already has a temple. You'll end up with a priest that has a wrong holding penalty for owning a castle. They'll try to revoke the temple if there's one in the county though. I imagine you're having trouble in this mod because counties start with only 1 holding and quite a random mix of cities, castles, and temples.
 

Gladdig_kaga

Captain
62 Badges
Sep 20, 2010
479
12
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Distant Stars
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Megacorp
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • 500k Club
I have this problem too, I was creating a new glorious Mali empire, but as soon as I civilize I'm a one province count and have to start all over.
That is how it is supposed to be. The succession law change comes from gavelkind only being available for barbarians. Since it was the only way I could make the demesne limit much higher for bararians and no one likes gavelkind as far as I know.

Gladdig is the succesion law supposed to change from absolute cognatic to agnatic if a male inherits?
Not at all. How did it happen?
Edit: I just realized how that might have happened. I'll correct it in the next version.
 
Last edited:

unmerged(271565)

Private
10 Badges
Feb 21, 2011
18
0
  • Crusader Kings II
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Semper Fi
You have to give them a temple before you give them the county title. You can't just give a priest a county. There is such a thing as unlanded priests, such as your court chaplain. If you give that guy a barony he'll set up shop as feudal vassal. Well, it works if the priest already has a temple. You'll end up with a priest that has a wrong holding penalty for owning a castle. They'll try to revoke the temple if there's one in the county though. I imagine you're having trouble in this mod because counties start with only 1 holding and quite a random mix of cities, castles, and temples.

Yes, I have a Temple and I gave the Priest who held that Temple as his own the County in which the Temple was in, so he got the title of High Priest. Yet I still do not have a Bishop. Do I need to give another Priest his own County? When I hover my mouse pointer over the Temply picture it recognizes it as a Barony, is that a bug in the mod or is that the way it's suppose to be?
 

Kavok

First Lieutenant
112 Badges
Jun 25, 2004
204
20
  • Crusader Kings II: Way of Life
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Semper Fi
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Necroids
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Impire
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Europa Universalis IV: Res Publica
This has been asked a couple of times in here, but I am still not sure on it - if I have the religion 'barcelonaian' how do I get a head of my religion / pope figure? Some of the other replies in this thread would indicate I need to be a heresy before I can have a religious head??

If that is the case, how do you become a heresy?
 

unmerged(271387)

Field Marshal
19 Badges
Feb 20, 2011
3.137
32
  • Heir to the Throne
  • Humble Paradox Bundle
  • Warlock: Master of the Arcane
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Sengoku
  • Rome Gold
  • Victoria: Revolutions
  • Crusader Kings II
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Deus Vult
  • Darkest Hour
Looks interesting.I will try it.
 

Nivve

General
14 Badges
May 7, 2011
1.773
1
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Magicka
  • Naval War: Arctic Circle
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
I thought the idea was that the original religions are the pagan religions and the heretics are organized and thus have a head of religion.

Small question. Do I need the republic dlc to play the mod or can it be played without?
My brother gets errors (runtime) and I was wondering that for some reason it was due to that dlc.
 

Gladdig_kaga

Captain
62 Badges
Sep 20, 2010
479
12
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Distant Stars
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Megacorp
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • 500k Club
Yes, I have a Temple and I gave the Priest who held that Temple as his own the County in which the Temple was in, so he got the title of High Priest. Yet I still do not have a Bishop. Do I need to give another Priest his own County? When I hover my mouse pointer over the Temply picture it recognizes it as a Barony, is that a bug in the mod or is that the way it's suppose to be?
I have a hard time understand what you mean. Please explain.

I thought the idea was that the original religions are the pagan religions and the heretics are organized and thus have a head of religion.

Small question. Do I need the republic dlc to play the mod or can it be played without?
My brother gets errors (runtime) and I was wondering that for some reason it was due to that dlc.
I don't think it is needed. I can't see why it would be.
 

unmerged(190012)

Recruit
3 Badges
Jan 10, 2010
1
0
  • Crusader Kings II
  • Hearts of Iron III
  • Victoria 2: A House Divided
I have the steam version of CK2 and I have been having an issue using this interesting mod. When using the mod CK2 crashes at "processing flags". The crash either appears as a runtime error or a generic "CK2 has stopped working" message, always during the same part of loading. I noticed that my documents/paradox interactive/crusader kings 2 folder does not have a mod folder and the only mod folder is in my steam/steamapps/common/crusader kings 2 folder. I am not sure if it is a memory problem since the FAQ describe graphical errors in game. Any advice on how to fix this issue would be appreciated.
 

siergieje

Private
63 Badges
Dec 19, 2012
11
0
  • Magicka
  • Stellaris
  • Age of Wonders III
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Heir to the Throne
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis III: Chronicles
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis III
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Parklife Pre-Order
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Stellaris: Necroids
  • 500k Club
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I have the steam version of CK2 and I have been having an issue using this interesting mod. When using the mod CK2 crashes at "processing flags". The crash either appears as a runtime error or a generic "CK2 has stopped working" message, always during the same part of loading. I noticed that my documents/paradox interactive/crusader kings 2 folder does not have a mod folder and the only mod folder is in my steam/steamapps/common/crusader kings 2 folder. I am not sure if it is a memory problem since the FAQ describe graphical errors in game. Any advice on how to fix this issue would be appreciated.

I've got similar problem, but i managed to fix it. It was in faq and it seems it is memory problem. Try using this:
Otherwise you can download the CFF Explorer. Then make a backup of ck2.exe in your instalationfolder (mine is in C:\program files (x86)\steam\steamapps\common\crusader kings ii). Rightclick on ck2.exe and open it with the program. click on "file header", click on characteristics where it says "click here" and tick the option "app can handle >2gb addresset". click ok. save the file. do the same with ck2game.exe. Play the game.

About mod folder in my documents, you can simply create it. It should be working.
 

Gladdig_kaga

Captain
62 Badges
Sep 20, 2010
479
12
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Distant Stars
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Megacorp
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • 500k Club
Pretty much what I'm trying to get to is, How do you get a head of religion? Do I need bishops? And I might do an AAR on this mod, I haven't seen any AAR's with this mod.
It's in the faq
Q: How do I create a religious head?
A: If the religious authority of a religion is high enough for a long enough time while at the same time there bing an anti-pope, the anti-pope can become the real one if there is none. Only heresies can have religious heads. An antipope can be created out of any priest with your religion with a title higher than baron. (As long as you're a heretic).
However, if your religion is a reformed heresy it is much simpler than that, you just become a religious head yourself by creating the title as you would create any kingdom title.
 

Nivve

General
14 Badges
May 7, 2011
1.773
1
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Magicka
  • Naval War: Arctic Circle
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
I have become civilized as well as my brother (multi works fine fortunately:) )
However, for some reason there are certain civilized provinces which magically acquire 5k armies (one even got them while all his provinces were occupied...)

Is this another mechanism I did not know about or is this not supposed to happen.

Edit: Of course, I didn't realize that the mercs are in working order now:p
 
Last edited:

MorlanV

First Lieutenant
93 Badges
Apr 4, 2012
204
3
  • Cities: Skylines
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Rome Gold
  • Stellaris: Megacorp
  • Crusader Kings II: Conclave
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines Industries
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Way of Life
  • Cities: Skylines - Mass Transit
  • Crusader Kings Complete
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Crusader Kings III Referal
  • Crusader Kings III
  • Prison Architect
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Shadowrun: Dragonfall
  • Europa Universalis III Complete
  • Crusader Kings II: Horse Lords
  • The Showdown Effect
  • Crusader Kings II: Holy Fury
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Cities: Skylines - Campus
  • Magicka 2
  • Europa Universalis IV: Common Sense
I haven't been through the posts for a fix for this, but any idea how to deal with this?

ck22013-02-0814-40-29-02_zpsa256de07.png


All the flags are black still, it's been doing this through the last three versions of the mod, and it only happens on this one.

Installed directly to an updated vanilla version as well, so there are no other mods installed now aside from this one.
 

MorlanV

First Lieutenant
93 Badges
Apr 4, 2012
204
3
  • Cities: Skylines
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Rome Gold
  • Stellaris: Megacorp
  • Crusader Kings II: Conclave
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines Industries
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Way of Life
  • Cities: Skylines - Mass Transit
  • Crusader Kings Complete
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Crusader Kings III Referal
  • Crusader Kings III
  • Prison Architect
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Shadowrun: Dragonfall
  • Europa Universalis III Complete
  • Crusader Kings II: Horse Lords
  • The Showdown Effect
  • Crusader Kings II: Holy Fury
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Cities: Skylines - Campus
  • Magicka 2
  • Europa Universalis IV: Common Sense
Yes, I applied the fixes mentioned, including the Memory fix.