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SaintEsteban

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No not unnecessary, because the warden title is associated with military command over additional armys, some kind of additional levys from the other lords in the warden region (north, west, ...) This could be included in this mod by getting a bonus for levys (it would be nice if this could be restricted to the wardens regions too).

And such military bonus fits very well in this type of game/mod

Hmm... you raise a good point. Let's see how the devs solve it, I admit I have no good ideas on the matter.

Is there a way to configure levied armies to replenish their numbers overtime, while called up, in a manner similar to mercenaries?

Might be worth looking at if you've got large levied armies from the North Marching south, they are going to be looking at a fairly large disadvantage when forces in the westerlands or crownlands, can dispearse and re-up fairly quickly. If that could be changed it would also allow for longer campaigns rather than spending what would presummably be several months gathering an army (if you are the north).

And why shouldn't it be like that? The defenders should be able to replenish troops from their own lands. It should be harder for the attackers to bring men to the fight.
 

Bediende

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That's true. But isn't there basis for recruiting while on campaign from the surrounding land? Certainly not at the level of the defenders, but perhaps some adjusted level of recruitment might be more accurate to the books.
 

Synjin

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I have a question: How do you plan to recreate places which block troop movement, like The Twins or The Bloody Gate? If I was playing as the North, and the Ironmen attack Winterfell while I'm fighting the Iron Throne south of the Trident, I shouldn't be able to march back to Winterfell with ease no matter which side of my war Lord Frey is on. As far as I know, rivers in CK2 are only meaningful during combat rolls, not during on-map movement. I'm not aware of any processes in CK2 which would allow this. I'm fairly new to CK2, so if one does exist, I'm ignorant of it.
 

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I have a question: How do you plan to recreate places which block troop movement, like The Twins or The Bloody Gate? If I was playing as the North, and the Ironmen attack Winterfell while I'm fighting the Iron Throne south of the Trident, I shouldn't be able to march back to Winterfell with ease no matter which side of my war Lord Frey is on. As far as I know, rivers in CK2 are only meaningful during combat rolls, not during on-map movement. I'm not aware of any processes in CK2 which would allow this. I'm fairly new to CK2, so if one does exist, I'm ignorant of it.

in vanilla CK2 the italian alps are "roadblocked" as in there is only a few paths into italy, is that kind of what you meant?, cause i'm sure it's possible to recreate that in other circumstances.
 

SaintEsteban

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in vanilla CK2 the italian alps are "roadblocked" as in there is only a few paths into italy, is that kind of what you meant?, cause i'm sure it's possible to recreate that in other circumstances.

Right but say one of those paths is held by an independent third party. Why should you just be able to march through there? If a Lord Frey type character is in charge of that province...
 

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And why shouldn't it be like that? The defenders should be able to replenish troops from their own lands. It should be harder for the attackers to bring men to the fight.

It shouldn't be like that because the current mechanic for re-upping armies isn't realistic in the first place. If someone played as the North and was at war with the Westerlands, they'd raise levies, spend months marching across the land, win several battles (presummably), and then all the Westerlands forces have to do is disperse, wait about a week, and then raise levies again at near full strength. In my experience with this game, numbers and terrain make the difference in battles, with commander abilities a distant 3rd in level of importance. But if you are fighting far from home without merc or order armies, you have to get a quick warscore cap to actually win. Otherwise it's a loss as you have no means to recoup numbers and you just get zerged while waiting on sieges.

You can't really have a sustained campaign if your raised army is only realistically good for 1-2 big battles.

Only solutions I can think of are adding in a mechanic for distant armies to recoup some strength (ala the mercenary route), making generals exraordinarily more important in combat and siege balance than they currently are, or making levy reinforcements extremely long (which imo makes gameplay realistic to a fault).
 

wolfcity

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I have a question: How do you plan to recreate places which block troop movement, like The Twins or The Bloody Gate? If I was playing as the North, and the Ironmen attack Winterfell while I'm fighting the Iron Throne south of the Trident, I shouldn't be able to march back to Winterfell with ease no matter which side of my war Lord Frey is on. As far as I know, rivers in CK2 are only meaningful during combat rolls, not during on-map movement. I'm not aware of any processes in CK2 which would allow this. I'm fairly new to CK2, so if one does exist, I'm ignorant of it.

If you scroll over on the westerlands preview you can see that they put no-crossing borders on some parts of the tridant, and on many of the mountians in the westerlands to prevent armies from say marching around the Golden Tooth and butchering an army at Oxcross. Hell yeah Robb Stark.

Also I would like to say I've had been thinking about how well ASOIAF would fit into CKII on my own, and I get online to see if theres any intrest into making a mod, and I see this! You guys made my day!
 

dauncosony

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It shouldn't be like that because the current mechanic for re-upping armies isn't realistic in the first place.

I think you're in the wrong thread if you want to discuss something like this. This thread is about the A Game of Thrones mod. If you want to argue about unfair and unrealistic mechanics, you should probably take it to the general thread.

Also, marching from the North to the South doesn't take too long anyway. It's like marching guys from the north most part of Scotland to the south most part of England. They aren't moving from Russia to Spain or anything.
 

Taiisatai64

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I think you're in the wrong thread if you want to discuss something like this. This thread is about the A Game of Thrones mod. If you want to argue about unfair and unrealistic mechanics, you should probably take it to the general thread.

Also, marching from the North to the South doesn't take too long anyway. It's like marching guys from the north most part of Scotland to the south most part of England. They aren't moving from Russia to Spain or anything.

That's not the impression I got at all.
 

Kokabiel

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Even though Ned Stark was Warden of the East?

I agree that this would just be adding complication. I think the Warden titles are rather unnecessary.

Lord Eddard Stark was Warden of the North. Jon Arryn was Warden of the East, then Robert tried to give it to Jaime. The title of Warden of the East was restored to young Robert Arryn as part of
The Littlefinger-Lysa marriage when the Vale swore loyalty to Tommen again.
 
Last edited:

vanin

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That's not the impression I got at all.
Maybe the ASOIAF planet is smaller than Earth is? Would explain alot.

However, it took Robert and his party 2 months to travel from KL to WF, however they must have moved very slowly due to wagons and stuff rather than an army marching. Up to the Neck you have the King's Road in all its glory as well, which should be equal to a Roman road I think.

That will still be very rapid movement for an army, which might make that trip in a month and a half, that would probably put Robb's army in the Riverlinds after a month. Movement probably should be alot quicker than in vanilla CK2 but the question is if it is good that it is - battles can last for several days, even weeks afterall.
 

Nodscouterr

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If the ASOIAF planet was smaller than earth than the gravity would also be a lot lower. It's likely that Westeros and Essos are just a small part of the entire planet.
Anyway, Robert's party would be moving a lot quicker than an entire army. The wagons needed to transport the stuff required for the King and his family and their escort, who were like 20 men or something, would be a lot fewer than the wagons needed to transport all the equipment needed for an army, which would include rations, tents, arrows and bolts, the armour and swords and possibly siege equipment. An army does not just march with only soldiers, they would die from starvation, tiredness and illness before they got very far, not to mention that they wouldn't actually be able to carry enough equipment to actually fight effectively.
 

Bad_Haggis

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The impression I got was that the 7 kingdoms were about the size of britain, there's too many similarites to ignore (Lord of the Isles/ Ironborn, the wall/ hadrian's wall, and the whole war of the roses thing.)
 

Orinsul

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The impression I got was that the 7 kingdoms were about the size of britain, there's too many similarites to ignore (Lord of the Isles/ Ironborn, the wall/ hadrian's wall, and the whole war of the roses thing.)

I think its about the same as europe/north america sizey, the north alone is bigger than that, its just cold and nothing grows so pretty much nobody lives there. It takes people a really long time to get anywhere, even by boat. Theres firey deserts at one end and snow at the other and crocodiles in the middle, its pretty massive. The Diversity of geography alone demands quite a scale.
It just gives the impression of being small as the maps only show the capitals and places important to the narrative which isnt much. But the books make it pretty clear that its really big. Dorne alone is probably about the size of england. But certainly not the whole continent comparable to it.

There are some good arguements towards it being america, the people came there from the eastern continent, has american like animals. magic tree people used to live there, two massive lumps with a thin wiggy bit inbetween. So it might well be that big even! but not that big province wise as the population density isnt very high through most of it.
 

Torngasuk

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The impression I got was that the 7 kingdoms were about the size of britain, there's too many similarites to ignore (Lord of the Isles/ Ironborn, the wall/ hadrian's wall, and the whole war of the roses thing.)
According to George R.R. Martin:

Some readers have likened Westeros to England because they see some general similarities in its shape, and in its location off the west coast of a larger landmass. The latter is true enough (I don't see the former, myself), but Westeros is much much MUCH bigger than Britain. More the size (though not the shape, obviosuly) of South America, I'd say.

The other continent is bigger, Eurasia size.
 

Orinsul

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