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verdas

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Has there been any thought given to nerfing proselytizing? I know there's no other way to change a character's religion short of guardianship, but I have a hard time believing that the North or Iron Islands would stand for intentional proselytizing by the Iron Throne in there territory, or that the Blackwoods would be okay with their lords trying to turn them away from the old gods. Seems like a breach of the Westerosi feudal contract. And since the only characters we've seen convert are to either the Red God or occasionally ironborn who were tutored in the south, it seems that the Faith of the Seven and (especially) the Old Gods don't have any serious missionary programs.

edit: Maybe an event where you can send your lords missionary away, but with a serious opinion hit / a chance for your lord to imprison you (although still gaining tyranny)?
 

Archivist0000

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Has there been any thought given to nerfing proselytizing? I know there's no other way to change a character's religion short of guardianship, but I have a hard time believing that the North or Iron Islands would stand for intentional proselytizing by the Iron Throne in there territory, or that the Blackwoods would be okay with their lords trying to turn them away from the old gods. Seems like a breach of the Westerosi feudal contract. And since the only characters we've seen convert are to either the Red God or occasionally ironborn who were tutored in the south, it seems that the Faith of the Seven and (especially) the Old Gods don't have any serious missionary programs.

edit: Maybe an event where you can send your lords missionary away, but with a serious opinion hit / a chance for your lord to imprison you (although still gaining tyranny)?

I like this idea, it does make a lot of sense. Perhaps the probability of changing a religion could be higher if the ruler of that specific region in question was trying to convert it, as opposed to a foreign leige, but it'd have to take many, many generations of that family's rule for the smallfolk to start concerning themselves with their lords' religion.
 

Phoenixflame

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Well, converting a lord isn't the same as a county. I had several lords following Cthulhu but upon their deaths the next leaders were Seven followers. Heh, I actually love the missionary potential, since it's a bitch finding good wives for my little reavers. Thank goodness for salt wives, though you can't give them to your sons.
 

verdas

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Well, converting a lord isn't the same as a county. I had several lords following Cthulhu but upon their deaths the next leaders were Seven followers. Heh, I actually love the missionary potential, since it's a bitch finding good wives for my little reavers. Thank goodness for salt wives, though you can't give them to your sons.

Yeah it is tough as Ironborn given your inability to intermarry, and I do enjoy seeing Riverlander-Drowned God characters (much like Greek Muslims in vanilla for instance), but it is a serious bummer to have to constantly proselytize in your own home territory to offset what your lord is doing, and watching something like White Harbor go Old Gods breaks immersion IMO
 

Phoenixflame

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My "you little bastard!" moment was when my Ironborn king suddenly died. The next ruler had great stats, a good amount of prestige--I was pumped. Then I realize all my oldest vassals hated him. "Ah, well, a reaving will help matters!" Except no reaving was available. Nor raiding. I gave a closer look at my treacherous son...the little punk converted to the Seven when I wasn't looking.
 

Bujyland

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how about a beta patch? I understand that the save/load issue has been fixed, and since that is a gamebreaking issue, the people should have access to said fix.
Nevermind
 
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Darth Cheesecak

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My "you little bastard!" moment was when my Ironborn king suddenly died. The next ruler had great stats, a good amount of prestige--I was pumped. Then I realize all my oldest vassals hated him. "Ah, well, a reaving will help matters!" Except no reaving was available. Nor raiding. I gave a closer look at my treacherous son...the little punk converted to the Seven when I wasn't looking.

Normally I wouldn't suggest this but the console would be your friend here.

religion CharID drowned_god

Boom! You can rape pillage and burn to your Cthulhu worshiping hearts content!
 

grzegorz444

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Give us update/fix, I'm dying:confused::(

You force me to buy Rome 2 Total War:rofl:

And take back Mya Stone Iron Throne claim. It's "unhistorical" No one i real Westoros support the muleteer:laugh:
 

Darsara

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Give us update/fix, I'm dying:confused::(

You force me to buy Rome 2 Total War:rofl:

And take back Mya Stone Iron Throne claim. It's "unhistorical" No one i real Westoros support the muleteer:laugh:

I dunno, if it was a choice between a nice young muleteer and Joffrey... I know who'd I'd choose.
 

Xoatly

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Man, what's so unstable for you guys? I'm 50 years into a game and I'm doing fine. Even got my Bolton a Dragon.
 

unmerged(757010)

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Hi,

Don't know if this has been addressed already but I tried to play the Jon Snow scenario after reading a great AAR on it. I took Stannis up on his offer and it looks at first as if his army is marching down from the wall to deal with Bolton but then his army magically boggers off somewhere and I look and see that Stannis is now leading troops in Rainhouse and his 10k stormlander army is nowhere to be found. Just magically disbanded and leaving me to try and retake the north with 500 men. So I help a few of the bigger armies siege (although no are close to the size Roose or the Freys have) and even manage to capture Ramsay Snow for a 50% boost in war score. But that is all that I am able to do and then Stannis ends up losing in the south and bam now my war ends inconclusively and I'm left with 500 men and no kingdom at all. Am I missing something here that I was supposed to do?
 

Sam L

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My first mod in CKII and I'm loving this so far and love the music also.
 
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