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stanlex

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Can you do something to this?
Hello, can you change or turn off religion penalty when conquering new territory? I started playing clash of the kings scenario as Rh'llor, and conquered castle, which has base religion of Faith, and I cant use it properly for about next 40 years, making my gameplay experience totally lacking enjoyment. So I think its pretty unreasonable to give so big penalty of -200 percent levy size and -75 percent tax and -50 levy reinforcement for so long, can you change it to about 5-10 years? 40 years is madness and totally unplayable.
 

Ivashanko

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Then there should be some "moon tea" event for girls, ending possible pregnancy with possible death of the girl if health is low (it is poisonous a little). But, generally, making bastards should be easy.

No, it shouldn't be. Getting a girl pregnant in real life often times takes months of effort (statistic vary, but I usually see numbers in the 3-4 months range. Sometimes the number is as high as 6-8 months). Even at the women's most fertile she only has around 10-20% chance of getting pregnant.

Obviously it sometimes doesn't take as long as that, but I shouldn't be able to keep 6 women pregnant consistently with one to three visits at most per pregnancy.
 

DLFebin

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No, it shouldn't be. Getting a girl pregnant in real life often times takes months of effort (statistic vary, but I usually see numbers in the 3-4 months range. Sometimes the number is as high as 6-8 months). Even at the women's most fertile she only has around 10-20% chance of getting pregnant.

Obviously it sometimes doesn't take as long as that, but I shouldn't be able to keep 6 women pregnant consistently with one to three visits at most per pregnancy.

It is a game mod about fantasy universe. Of course some things are simplified for the sake of gameplay. Do you really want to go to chambers ~15 times for 1 baby?
 
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Ivashanko

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It is a game mod about fantasy universe. Of course some things are simplified for the sake of gameplay. Do you really want to go to chambers ~15 times for 1 baby?

As long as there is an option letting me go anytime I want... then yes. Frankly I think that option should be restricted to people who like the ruler more than 75 (or 80), and who the king likes more than, say, 50-60 (this would keep the player from spamming 'visit x's chambers' until she agrees to a tumble, as each rejection brings down the player's opinion of the girl. It'd also keep the player from sleeping with women who hate him, which I've done before as well). The moon tea would also help.

Of course it would be ideal if having bastards (and particularly a lot of them) could be more negative than positive, like if one's bastards could form their own branch of the dynasty and compete with the main branch. That risk would be something the player would have to keep in mind. As it is there is no real downside to having bastards- they increase the size of one's dynasty and make marriage alliances extremely easy to forge.
 

yourworstnightm

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So I played around with the Greyjoys for the Robert's Rebellion scenario, didn't join the war since I considered it pointless, waited it out, (the Targaryens won), and then grabbed the Independence ambition as soon as it became available. I started my war against the Dragon and crowned myself king at a point where very few of Aerys bannermen liked him (so they wouldn't join him). Only the Arryns and Tyrrels joined Aerys in the war. Then I just waited and started to eliminate Targaryen troops as soon as they landed (I fugured I deplete some of their levies and get some war score before I go on the offensive). Of course suddenly Balon died and the war ended abruptly (I guess some things still need polishing, there should probably have been an option to continue the war), but the really weird thing is that the son (Rodrik, I think) didn't inherit the Iron Islands, but the grandson (Rodrik's son) even though Rodrik was still alive. That was a bit weird.
 

Alpha-Centuri

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This may have been answered before, but I tried to search for it and couldn't find it.

I started a game as The Night's Watch during The Clash of Kings scenario. Every week, the heir dies in an accident event of some sort. Is there any way to quickfix this? It killed Aemon (meh he was 101), Bowen, Jon, Othell, Cotter, Samwell, and Jack Bulwer before I fell out laughing and resigned.
 

Numahr

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Since we speak of the North... I played as Mance Rayder, starting the game as early as possible, when he holds just one province. Uniting the lands beyond the wall was fun, I became the undisputed King of Beyond the Wall (using the decision), and easily crushed the watch during my old years, just before dying.

Then I was expecting something special to happen regarding inheritance since the tooltips say that King beyond the Wall is not a title like any else, and is only related to one individual. But my son inherited the title easily, and enjoys the whole vassal structure set up by his father as if it was a Lord Paramountship. Is this WAD?

Also once you crush the Watch, not much happens. It would be nice to have some features like the North reacting... raids on their lands without the full-scale DoW... But I understand this is asking for cherry on the cake rather than core features.
 

yourworstnightm

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the nights watch and the wildlings have been getting alot of love expect alot of changes for the next release
Any attention to the Ironborn. I'd so want to see a "reaving at the stepstones" event chain.

BTW, I have replayed the scenario a couple of times. If Balon dies in battle, for some reason his closest heir is skipped and his grandson becomes Lord Paramont (this only seems to happen if Balon is king). Aagh, I have retried many times, I always lose the rebellion. Once I killed three King's Guard in battle, but still lost the war. Next retry I was unfortunate enough to face the Sword of the Morning in a Duel.
 
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knuckey

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Any attention to the Ironborn. I'd so want to see a "reaving at the stepstones" event chain.

Yes indeed, I'm working on a reaving across the narrow sea event chain right now :)
 

DLFebin

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Anyway, jw, are another continents in works?
I'd love to see full map in the mod, even if no other part aside from Westeros will be playable (though maybe there will be some mini-mod scenarios like "everyone versus everyone as small lords").
 
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