• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(12299)

Sergeant
Dec 3, 2002
54
0
Visit site
Erno, you are going the wrong way. Canada should be limited to the 8030 tree and down not 8010.
Canada was a major contributer to ASW and convoy defensive strategy during and after the war. Should be 8030.
8010 takes you into the convoy raiding tree which Canada did zero of.
 

Azues

Second Lieutenant
78 Badges
Apr 5, 2006
156
0
  • Rome: Vae Victis
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Majesty 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Conquest of Paradise
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Arsenal of Democracy
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
winterharvest said:
When I install the No time Limit extension, there is no opportunity to set the end year. Is Mod 34 designed to run until the year set for leaders to expire? If not, how is the end year set?



Never ends
 

unmerged(59283)

Sergeant
Jul 24, 2006
72
0
can i just say that this mod is fantastic, (i'm really trying not to sound sycophantic) the events are fantastically well thought out especially those for capturing and losing sectors, affecting dissent levels, however one issue is that whenever i create a puppet from liberated territory i get the sector lost events, is there some way around that?
 

unmerged(63412)

Second Lieutenant
Dec 9, 2006
150
0
www.quintelosky.com
To whitewolfmxc:
It will be reviewed.

To winterharvest:
Like Noffi a la Poff says, it never ends, or just when you want.

To freetup:
It will be changed for next version, in some countries we are not already sure about its doctrines and If you say that the other way is better we accept it.

To Bigdave3025:
We try to solve for actual version (0.1) but it continues doing problems, we continue trying too.
Can you say the country? thanks.
 

winterharvest

Second Lieutenant
4 Badges
Feb 11, 2004
133
0
  • Darkest Hour
  • Hearts of Iron III
  • 500k Club
  • Hearts of Iron IV Sign-up
Erno said:
To whitewolfmxc:
It will be reviewed.

To winterharvest:
Like Noffi a la Poff says, it never ends, or just when you want.

Then I must be doing something wrong, because my Mod 34 game ended on January 1, 1954, just as the vanilla game does. It congratulated me for winning, but I wanted to continue.

Any suggestions?
 

Azues

Second Lieutenant
78 Badges
Apr 5, 2006
156
0
  • Rome: Vae Victis
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Majesty 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Conquest of Paradise
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Arsenal of Democracy
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
Screaming-Eagle said:
Playing the U.S. I have researched advanced Pieces ad am wondering what the other Mech Inf Requirements are? How do I get Winter 2?

Mechs are tough ones to get early in the game...but you will need something like.

Advanced Pieces
Cavalry '41
Supplying
Improved Motorized

EDIT: As for Winter 2,You may have researched Desert orJungle 2 so it will be locked.
 
Last edited:

The_Carbonater

Kanske
47 Badges
Sep 19, 2006
1.392
0
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Pillars of Eternity
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Europa Universalis III Complete
  • Crusader Kings II
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Arsenal of Democracy
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
For me, the new "adjustment of the sector" works like a charm:D
 

bud the chud

Captain
16 Badges
Jul 27, 2003
389
0
Visit site
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
I installed the mod but decided against using the HOI 1 sprites because they are too small, but when I load up the game there is a box with an X in it where the sprite should be. Do I have to instal the HOI 1 Sprites, or can I do something to fix this ?
 

unmerged(61606)

(Interim Avatar)
Oct 9, 2006
7.018
1
www.rcduggan.com
when I try to play this game, it crashes after 1 in-game hour....
 

Gyras

Emperador
77 Badges
Jul 20, 2003
715
10.264
Visit site
  • Cities: Skylines
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Magicka
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Cities in Motion
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
As I already said the previous time, acceptance ideas for events of the scenary " the final war "

All the ideas will be studied and in case of being able to be implemented they will be added for the next version of the scenary.

PD : sorry for my bad english