• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

quintelosky

Ingeniero del HoI2
10 Badges
Oct 2, 2005
2.864
88
www.quintelosky.com
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Deus Vult
  • Divine Wind
  • Heir to the Throne
  • Europa Universalis III Complete
  • Iron Cross
  • Europa Universalis III Complete
  • 500k Club
  • Hearts of Iron IV Sign-up

nessin

Major
115 Badges
Feb 21, 2007
621
5
  • Cities: Skylines
  • Majesty 2
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • 500k Club
  • Magicka
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Necroids
  • Darkest Hour
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Ancient Space
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Impire
  • Iron Cross
Quick question, is Communist China supposed to be god awful powerful? I've never paid much attention to Japan as most of my games have been spent as Germany or the US (before they join the war) trying to get a good handle on the research trees. However, now that I'm actually looking to play a full game through I've noticed the Japan is consistently getting its butt kicked, and it seems to be by ComChi. The problem is pretty easy to identify as, in my most recent game, ComChi is tied with Italy for 5th Largest army in the world by 1939. I suppose if I was the Japanese I could exploit the AI to beat them (draw them out of the mountains into Shanxi territory and slaughter them in small sections over time) but the Japanese AI just gets steamrolled at the Yellow River in a constant back and forth they can't break of. I've played three hands-off games to see if it was a fluke, but it seems to be a regular occurence (using the October Revolution 1934 scenario).
 

unmerged(89483)

Corporal
Dec 23, 2007
42
0
HI.
great mod,I following this mod from beggining. :D
But I need help,because I am working on my mod (improvment mod for Yugoslavia,and 90% is finished )
I need 2 big answers :

1.In your mod you have Standard nation.I want to add off-map territory,so when enemy defeated my forces and take all victory points,I will able to continue game/ something like Government in exile. ....And,whit events you can "reborn" you nation! ;)
Is that posible?

2.
How much airplanes is one aircraft group ? in game ?
and how much is one tank division?
sorry for bad english
 

JRHINDO

Hej Slaveni!
97 Badges
Feb 24, 2007
5.072
40
gh.ffshrine.org
  • Naval War: Arctic Circle
  • Impire
  • Iron Cross
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Supreme Ruler: Cold War
  • Starvoid
  • Island Bound
  • Darkest Hour
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Dungeonland
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
1.In your mod you have Standard nation.I want to add off-map territory,so when enemy defeated my forces and take all victory points,I will able to continue game/ something like Government in exile. ....And,whit events you can "reborn" you nation! ;)
Is that posible?

Maybe. The enemy ai will annex you automaticly once they get all your vp, they don't ask. So your off map prov will need a vp.
 

jdrou

Field Marshal
74 Badges
Jun 10, 2002
24.161
461
  • Stellaris: Federations
  • Europa Universalis IV
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Paradox Order
  • Stellaris: Digital Anniversary Edition
  • Humble Paradox Bundle
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Europa Universalis III: Collection
  • Europa Universalis III: Chronicles
  • 500k Club
  • 200k Club
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
  • Arsenal of Democracy
  • Hearts of Iron Anthology
  • Victoria 2
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • For The Glory
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Stellaris: Galaxy Edition

PanzerMan7

Field Marshal
46 Badges
May 19, 2009
2.525
210
  • Victoria: Revolutions
  • Stellaris: Leviathans Story Pack
  • Arsenal of Democracy
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Sword of the Stars II
  • Semper Fi
  • Naval War: Arctic Circle
  • March of the Eagles
  • Iron Cross
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Darkest Hour
  • Stellaris: Necroids
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Steel Division: Normandy 44 -  Back to Hell
  • Stellaris: Apocalypse
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Battle for Bosporus
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Nemesis
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Steel Division: Normand 44 - Second Wave
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron III Collection
  • Crusader Kings II
will the usa defend its borders or am i playing capture the flag?

say a 1943 invasion. i want to blitz to the apps and take all the industry but a long attritional battle over the great plains with massive armored clashes.
 

unmerged(103313)

Banned
1 Badges
Jun 4, 2008
533
0
  • Darkest Hour
Strategic redeployment isn't available at all, actually, if you choose to disable it. One of the logistic techs should enable it at some point.

Also, I don't think I've noticed the effects of a resource tech boost. Output doesn't seem to increase.

Just so you know, I will write a review of your mod in next PC4War issue (french video games print magazine with over than 25,000 readers). :)

Awesome. This mod really does deserve credit for being the only one to have a balanced tech tree without overly restrictive tech years. Yes, there are problems (peacetime industry overpowered, US vastly overpowered if played by a human, etc) but it is balanced in principle.
 

Chaos128

Captain
82 Badges
Jul 28, 2005
388
11
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Victoria 3 Sign Up
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Dharma Pre-order
  • Crusader Kings II: Holy Fury Pre-order
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
hey quintelosky, any word on if your tech tree will work correctly with Aresenal of Democracy ?
 

unmerged(103313)

Banned
1 Badges
Jun 4, 2008
533
0
  • Darkest Hour
I also just now noticed that built ships can only have 1 attachment. :eek: There's no point to light cruisers anymore; doubling the attachment limit was a huge boost over destroyers, but it's not possible anymore.

I haven't tried adding on attachments later, though, which might work.
 

quintelosky

Ingeniero del HoI2
10 Badges
Oct 2, 2005
2.864
88
www.quintelosky.com
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Deus Vult
  • Divine Wind
  • Heir to the Throne
  • Europa Universalis III Complete
  • Iron Cross
  • Europa Universalis III Complete
  • 500k Club
  • Hearts of Iron IV Sign-up
I also just now noticed that built ships can only have 1 attachment. :eek: There's no point to light cruisers anymore; doubling the attachment limit was a huge boost over destroyers, but it's not possible anymore.

I haven't tried adding on attachments later, though, which might work.

Hi

Is a problem with the notimelimit+patch, I corrected the program, you can use this, patch again the hoi2.exe, and all works fine ;)

http://www.quintelosky.com/R/archivos/parcheshoi2dd.zip
 

mr.sorge

Sergeant
6 Badges
Apr 20, 2005
72
0
  • Darkest Hour
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Sword of the Stars II
thanks quintelosky for your continous work

thumbsupi.gif
 

BobDinosaur

Second Lieutenant
57 Badges
May 28, 2006
188
2
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • 500k Club
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Lithoids
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sword of the Stars
  • Victoria 2
  • Victoria 2: A House Divided
Quick question, is there a way to switch countries midgame other than loading a save as a different one? I would like to tip the scales in favor of the Axis with bonus research and IC efficiency and would prefer not to need to reload a save several times. Also, is there a console command to give a country a tech, rather than just a blueprint?
 

Viden

Kurt's Best AAR Reader
93 Badges
Jun 25, 2006
8.747
75
  • Rome: Vae Victis
  • Iron Cross
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Nemesis
  • Europa Universalis III
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Arsenal of Democracy
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
Quick question, is there a way to switch countries midgame other than loading a save as a different one? I would like to tip the scales in favor of the Axis with bonus research and IC efficiency and would prefer not to need to reload a save several times. Also, is there a console command to give a country a tech, rather than just a blueprint?

As far I know, No and no.
 

unmerged(51002)

Contra-Vice-Double Colonel
Nov 25, 2005
2.199
26
Quick question, is Communist China supposed to be god awful powerful? I've never paid much attention to Japan as most of my games have been spent as Germany or the US (before they join the war) trying to get a good handle on the research trees. However, now that I'm actually looking to play a full game through I've noticed the Japan is consistently getting its butt kicked, and it seems to be by ComChi. The problem is pretty easy to identify as, in my most recent game, ComChi is tied with Italy for 5th Largest army in the world by 1939. I suppose if I was the Japanese I could exploit the AI to beat them (draw them out of the mountains into Shanxi territory and slaughter them in small sections over time) but the Japanese AI just gets steamrolled at the Yellow River in a constant back and forth they can't break of. I've played three hands-off games to see if it was a fluke, but it seems to be a regular occurence (using the October Revolution 1934 scenario).

Tell me about it! In my AAR, ComChi had 83 divisions!
 

unmerged(103313)

Banned
1 Badges
Jun 4, 2008
533
0
  • Darkest Hour
Japan can actually finish off the commies, and they're gone for good, not defecting to the nationalists; I send mountaineers west early in the war to take them out. The AI doesn't take this into account, and over time Mao's army simply gets too big.