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ColossusCrusher

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Did you rush Industrial Techs? That may be why you're outteched (they kill your research speed). In my current game I have Advanced Infantry ~60% done by Danzig...nobody else is even close. :D
 

carmen510

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Is it possible for us normal mod players to help you Spanish Mod34 coders with translation? Some of the translations have problematic grammar, some events are incomplete (As in, the test is incomplete), and some of the translation is just bad.

Despite the localization problems, this is one of the greatest mods I've played. I hope these problems will be fixed in the next version. :)
 

jdrou

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Some transport plane doctrines give negative bonus to airborne assault.
Is it WAD?
Probably a workaround for the Paradox bug in the airborne_assault efficiency modifier.
 

Wenceslaus II

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0.90 can only go back down to 0.10, right?

:(
 

Wenceslaus II

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Version 0.90 can only go back down to 0.10, right? (don't kill the mod :D )
 

Viden

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Well,after it 1.0 will come,and then there is 1.1,1.2,1.3...Until the mod converts to HoI3 (if it will be converted to HoI3).

It won't. As Quintelosky said "My job is done and is time for other people to take the flag" or something like this.
 

Wenceslaus II

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It won't. As Quintelosky said "My job is done and is time for other people to take the flag" or something like this.

Is there anyone else working on it?
 

RolandRahn

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GREAT MOD!!!!!!!

I played the USA in the '33 mod - more exploring the game than playing as I wanted to research everything.
It is February 1945. The Axis powers are no more, the USSR has captured Spain/Portugal, and Japan surrenders to the United States.

First (absolutely minor) issue is that the events "Okinawa sector loss", "Palau sector loss", "Truk sector loss", "Eniwetok sector loss" and "Kwajalein sector loss" are firing (each giving 1 Dissent - however, these points are taken away by a second "Japan surrenders"-Event).
The Soviets annex Manchukuo.
Then I get a message that Eniwetok is lost.
After that, a CTD occurs reproducable.

To make one thing clear:
Before this, there were no CTDs (not one), so the mod is definately stable.

If you want, I can email you the last game save (the crash should occur after 2 days or so).

Many thanks for your hard work and your unique ideas (Industrial techs reducing the research factor e.t.c.) and best regards,

Roland

PS:
I think I will try the final war scenario...what exactly are the differences between "Final war" and the 34-scenario?
 

Viden

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Viden

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PS:
I think I will try the final war scenario...what exactly are the differences between "Final war" and the 34-scenario?

See USSR.
 

The Albatross

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Time out Error

Have tried to download the latest V0.90. Big file, get to 99% of download and then it seems to stop -- the activity light on the computer is OK, but then I get an error dialogue box -- URL error! :confused:

Has anyone else seen this -- any fixes??

Cheers
 

blue emu

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Hi,

I am just giving this mod a try as Germany. When Danzig or War came up and Poland decided to fight I had a drop of about 70IC but I have no idea why. Is there any wartime IC modifier I missed ?

CharonJr
No... it was your POSITIVE peace-time modifier that you lost... pretty much the opposite of the USA/UK/FRA peace-time penalty.

EDIT: Have you read my AAR? Linked in my sig.
 

CharonJr

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Blue Emu, thx, I was afraid of something like this, but IMO it does not make a lot of sense for Germany to really get lower production due to war. At least the war industry got really into production only after the war began and Hitler realised that there will be a harder struggle than he anticipated.

Since I am playing at a fairly low difficulty it should not really matter, but it seriously messed up my buildup plans.

I took a look at your AAR btw, but when I saw the number of pages I decided that the weekend would be a good time to read it.

BTW, I really love the research tree and while I dont like having to trade the research boost for a IC boost I see the point why it has to be done.

CharonJr