For me, the ease of mobalisation in Victoria was one of the major problems in the game.
In reality, mobalisation timetables were set in advance, and the time to mobalise was determined by the sheer number of troops, the distance they were being moved and the infrastructure they would have to use to get there.
However, in Victoria you just click the button and within two months can deploy an amry anyway, making last minute changes and reacting to events in a way in which would not have been possible.
After playing HoI 3, it should be possible to adapt the theatre AI in a way to stimulate pre-planned mobalisations of armies,
Thoughts?
In reality, mobalisation timetables were set in advance, and the time to mobalise was determined by the sheer number of troops, the distance they were being moved and the infrastructure they would have to use to get there.
However, in Victoria you just click the button and within two months can deploy an amry anyway, making last minute changes and reacting to events in a way in which would not have been possible.
After playing HoI 3, it should be possible to adapt the theatre AI in a way to stimulate pre-planned mobalisations of armies,
Thoughts?