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unmerged(82211)

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Hey AZ could we get a Filesmelt version for us poor guys in China?
delanonne
Thanks
Yeah, yeah, of course. Just wait a bit.
I'm looking for some feedback on this new version before uploading the file in the alternative server. ;)
 

nachopontmercy

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Yeah, yeah, of course. Just wait a bit.
I'm looking for some feedback on this new version before uploading the file in the alternative server. ;)

Arcanjo, I can copy my DH directory and install RC03 in order to test the new version, what kind of feedback do you need? Any special nation/scenario?
 

unmerged(82211)

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Arcanjo, I can copy my DH directory and install RC03 in order to test the new version, what kind of feedback do you need? Any special nation/scenario?
Tks, but nothig specific. If no errors will be reported, I gonna upload in Filesmelt monday, ok?
 

NorwayBernd

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Where are the taxes and minimum wage events located? I can't seem to find them for some reason..

I'd like to disable them for AI countries, because it clutters up the screen and/or gamelog.
 

Silas60

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I found something strange I played as Germany in 1933 but the Day of Decision event didn't triggered. How can this happen? I started a new game and then it trigger like normal.
 

unmerged(82211)

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Where are the taxes and minimum wage events located? I can't seem to find them for some reason..

I'd like to disable them for AI countries, because it clutters up the screen and/or gamelog.
They're in "additional.txt" :laugh:

Silas60 said:
I found something strange I played as Germany in 1933 but the Day of Decision event didn't triggered. How can this happen? I started a new game and then it trigger like normal.
Weird :confused:
 

NorwayBernd

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They're in "additional.txt" :laugh:
Ah, so they were there after all. I added an ai = no requirement for the decisions, but it didn't work before I put it in the trigger sections as well.
 

unmerged(82211)

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Ah, so they were there after all. I added an ai = no requirement for the decisions, but it didn't work before I put it in the trigger sections as well.
The AI reads only the "trigger" condition, it handles decisions as common events due that. ;)
 

NorwayBernd

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james78

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Hi Arcanjo this mod is Awesome!!! I really appreciate the time you put into this mod. Um but I would like to know how to change the names for countries that change their flags. For example if i change the germany flag to nazi it still says germany
I would like to know how to change Germany to Nazi Germany. Another question I have how do I use flags that are not being used for example I noticed shield_ger_war is not available under Fascist/Nazi flags like it was under older mods.
But besides all that I really like this mod, it is just these small touches that would heighten the mod for me anyways and I would appreciate it.
 

unmerged(82211)

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Hi Arcanjo this mod is Awesome!!! I really appreciate the time you put into this mod. Um but I would like to know how to change the names for countries that change their flags. For example if i change the germany flag to nazi it still says germany
I would like to know how to change Germany to Nazi Germany. Another question I have how do I use flags that are not being used for example I noticed shield_ger_war is not available under Fascist/Nazi flags like it was under older mods.
But besides all that I really like this mod, it is just these small touches that would heighten the mod for me anyways and I would appreciate it.
Hi. Tks for positive feedback. Well, I changed a lot my approach to the flagchange stuff when RC2 was released, so I don't have events for each country, but generic events that can change several countries in each ideology kind. To adapt the customized flags to these pattern, I had to remove (unfortunatelly) some shield's extensions, like the ger_war and I'm not able to change many names. I got an idea (rigthnow, writting this text) of how do this name changed though. I may improve it to the next version.

To you customize your mod and change the name it would be necessary to add a new event that could turn it possible. Something like:

Code:
event = {
id = 999303
random = no
persistent = yes
country = GER 

decision = 	{ OR = {
		ideology = fascist
		ideology = nazi
			} }
trigger = 	{ OR = {
		ideology = fascist
		ideology = nazi
			} }


name = "999001name"
desc = "999001desc"
style = 2

date = { day = 2 month = july year = 1914 }
offset = 30
deathdate = { day = 30 month = december year = 2299 }
picture = "namechange"
decision_picture = "decision_namechange"

action = {
	name = "999001chn"
	command = { type = name where = GER which = "Nazi Germany"}
	}
}
Copy/paste in the end of your "flagchange.txt" file. :)
 

unmerged(82211)

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AZ you are a scholar and a gentleman. Thank you so much. It is not much fun sometimes being in the earthquake zone. So every little thing is appreciated.
delanonne :)
I hope you're doing well, dude. Better wishes to your people out there.
 

delanonne

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I hope you're doing well, dude. Better wishes to your people out there.

Hey AZ thanks for the thoughts. I have a little feedback for you. I just changed Democratic Ger monarchist in early 1939 and I get the Spanish Civil War intervention and Rheinland Occupation events again. Also the Austrian takeover event has not fired so far for a Demo and now monarchist Ger. I hope that helps a little. I mean it never went from red to green at all.

PS. The quake woked us up but, we are far enough away from it that there was no big damage in Chongqing.
Thanks again,
delanonne
 

Narnyay

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Hello Arcanjo Zero

It's my first time trying this mod and I start out as Germany and make myself Communist. It's May 1934 and Italy has just declared war on me. Now I'm not quite sure if this is good or not? Is this normal? Will things be messed up because of tis?