Rejigging the missions for CS has left a lot of holes, and the rewards don't seem to be very rewarding. 
Formerly, the mission to "Turn x into a City" would reward with +1 to base tax. Now it gives a -15% discount on development for ten years. Why would I want to develop a colony, and assuming I would, why would I want to do it within the first ten years? The old way was definitely superior.
Anyone else spotted some mission changes/rewards that should be altered?
Formerly, the mission to "Turn x into a City" would reward with +1 to base tax. Now it gives a -15% discount on development for ten years. Why would I want to develop a colony, and assuming I would, why would I want to do it within the first ten years? The old way was definitely superior.
Anyone else spotted some mission changes/rewards that should be altered?
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