I've completed First Strike, and I'm doing a few side missions to build cash and experience to refit the Argo, get better mechs and train up my lance. However it seems that every mission I've taken so far since First Strike has me facing at least 2 lances - one an assassination mission and the other to retrieve biological samples from a facility. I also did a mission where I had to babysit 3 rookie pilots (hence I could send only one mech on the mission) and in the midst of fighting the enemy lance another lance of 4 mechs dropped in and it became a 3-way fight.
I won these (not the babysitting one) but my mechs and pilots take a pounding and I'm facing some serious downtime. I can ameliorate this by taking a contract to another system, but I'm wondering if there's a better way to do this.
Firstly, are all missions like this - you have to fight 2 lances?
Secondly how should I set up my lance at mission start? I find the best success comes when I can sensor lock an enemy out of his detection range then pound the snot out of him with long range weaponry and missiles, but I've also screwed up and inadvertently activated the second enemy lance, where my mechs spend many days getting repaired and my crew in the med bay.
I won these (not the babysitting one) but my mechs and pilots take a pounding and I'm facing some serious downtime. I can ameliorate this by taking a contract to another system, but I'm wondering if there's a better way to do this.
Firstly, are all missions like this - you have to fight 2 lances?
Secondly how should I set up my lance at mission start? I find the best success comes when I can sensor lock an enemy out of his detection range then pound the snot out of him with long range weaponry and missiles, but I've also screwed up and inadvertently activated the second enemy lance, where my mechs spend many days getting repaired and my crew in the med bay.