Cannot make promises but we will keep it in mind,
A thread in the Suggestions Forum collecting all the suggestions for missions would be really useful to have them all collected and take them as inspiration if the right time comes.
I'll start. Generally speaking, I don't like missions which give you modifiers that last a short time (10 to 25 years). They not only tend to not be that impactful but they also don't last long at all. anything less than 25 years is a drop in a bucket if you consider that EU 4 runs for almost 280 years and Golden Ages last for 50 years. I'd like seeing temp. buff lasting as low as 25 years and as high as 50 years across the board. This would make them feel much more impactful, even if they are something small like 5% morale (yes, it is small but can be situationally useful, I know) or 10% trade efficiency.
Mission specific, I'd like to see a couple of trees revisited. The Ottomans, while having a ton or permaclaims, feel really old and bland because they just get permaclaims and some naval related temporary bonuses. Your reward for conquering stuff is more stuff to conquer. While this is great at making the AI expand, it isn't as exciting as all the mission we've got since this system was introduced. It isn't even that newer missions are that much stronger because if we look at Byzantium's tree (which was day 1 DLC) it gives not only a ton of permaclaims but also some useful temporary bonuses to help you while you expand your nation. The Ottoman's tree also has no interaction at all with their unique mechanics (understandably so as they were created almost half a decade later). Byzantium, on the other hand, has some religious missions that grand them Patriarcal Authority which is neat.
Moving on to France, when their mission was first introduced there were a lot of players on the forum asking how to complete "L'État, c'est moi" as they were either struggling with getting average Autonomy so low or had no idea how to heck for it. If there were so many players struggling with that mission, maybe its requirements should be eased a bit or the game should better convey how to complete it. As its stands, the only (that I know of) way to check for average autonomy is to check for progress reform. Maybe this information could be made easier to access?
Scotland. I'd like to see their mission "Rule Britannia" either give at least a permanent modifier and/or have the duration of the buffs increased. As it stands 20 years is not enough to build a navy for Scotland. As you start out rather small and poor, by the time you complete that mission your finances won't afford you to take advantage of the cheaper navy so the player will either not finish it for half a decade and then finish it after they built a couple of manufactories and are making more ducats, or they will simply not make use of the bonuses. Most likely it will be saved for when/if the player wants to sink Spain's navy and the cheaper/faster navy portion will get ignored entirely in favour of the stronger navy portion.
Palemberg. According to the wiki they have a mission called "Orang Laut" which gives -10% Yearly Naval Tradition Decay. Is this correct? If so, how can you reduce twice the maximum decay amount? I don't own Leviathan so I have no way of checking this. On a similar note, according to the wiki The Iroquoian tree has a mission called "First Confederacy" which gives +10 tribal allegiance. Correct me if I'm wrong but tribal allegiance is only used by a couple of Arabic nations and not by any NA Native. And, if some do, shouldn't this mission also give something else for Natives that don't? I think these two are either wrong in the wiki or me not understanding them correctly but anyway.
In terms of New Missions what I'd like to see the most are unique missions for the nations that were the focus for Cradle of Civilization and a unique generic tree for Cossack nations. It is unfortunate that Third Rome nations got unique trees after this new system was implemented while we are still MISSING trees for Middle Eastern nations. Similarly, Cossack revolter nations have bugger all for content (but this is the topic for another thread). The least they could get is a small unique tree.
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