I assume it's been mentioned before, but with all the tweaks in 1.1 it's really become something that would make this game more playable past the story-line.
There's already a 'meter' telling me how many tons I can do (obviously it maxes out at 400) but is essentially useless.
It would be nice if the missions limited my (and the OpFor's) weights. Not every mission should allow / require 4 Assault Mechs. There are plenty of 'grab the data/scientist' missions where you'd think 4 Light Mechs would be the preferred force. But if the OpFor has 8 Assault Mechs guarding...
All missions should boil down to:
Go here
Do This
You have X tons on this drop.
But as of now, you just grab your 4 best Assaults, stomp your way to X, kill the OpFor and get a ride home. If there was a weight limit then some non-"kill everything!" missions would actually require you to grab-n-go or maneuver and be precise on what you are doing. And maybe having a lance of lights might be worth keeping around in your ship.
There's already a 'meter' telling me how many tons I can do (obviously it maxes out at 400) but is essentially useless.
It would be nice if the missions limited my (and the OpFor's) weights. Not every mission should allow / require 4 Assault Mechs. There are plenty of 'grab the data/scientist' missions where you'd think 4 Light Mechs would be the preferred force. But if the OpFor has 8 Assault Mechs guarding...
All missions should boil down to:
Go here
Do This
You have X tons on this drop.
But as of now, you just grab your 4 best Assaults, stomp your way to X, kill the OpFor and get a ride home. If there was a weight limit then some non-"kill everything!" missions would actually require you to grab-n-go or maneuver and be precise on what you are doing. And maybe having a lance of lights might be worth keeping around in your ship.
Upvote
0