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Sunspawn

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@rageair It's not working on mine still :-( they don't show up in the euiv export file at all. I tried making save games of them before the update, and so now its' telling me those names are "in use", but there are no files for the project in that folder that exist with similar names. Any idea what's going on?
 

Susanna

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Assuming that save games are compatible. (If not, will just see what the randomizer can come up with next. Though lately it seems addicted to Scandinavian starts, for some reason.)
 

Teonod

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This might've been answered before, but how does ages work with converted games.? If I mend the schism and there's no Catholicism from which Protestantism can spring, how does the game transition to the second age?
 

Sunspawn

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This might've been answered before, but how does ages work with converted games.? If I mend the schism and there's no Catholicism from which Protestantism can spring, how does the game transition to the second age?
Ages are based on Institutions, so any province in Germany will do for PP to spawn the second age.
 

Teonod

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Ages are based on Institutions, so any province in Germany will do for PP to spawn the second age.
"The Age of Discovery is the age initially present in the game, starting (technically) in 1400, and lasting until 10 years following the appearance of Protestantism."

Is the Wiki wrong then?
 

Sunspawn

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"The Age of Discovery is the age initially present in the game, starting (technically) in 1400, and lasting until 10 years following the appearance of Protestantism."

Is the Wiki wrong then?
I remember seeing the pop up after PP popped, so I guess I was wrong. Kinda sucks that ages are not more dynamic - if you convert a CK2 game with reformed germanic europe vs jihads, there will be no catholics to spawn reformation...