Just a thought. When you have skill levels for leaders, why not for ministers? Add a little more flavour to the game. For example, a skill 5 laisse-faire minister would maybe be of greater use than a skill 2 resource industrialist.
Technically spoken, you could have a base modifier (like +3% IC for the resource industrialist) and then bonuses for each skill level (+1% IC in that case).
Opinions?
Technically spoken, you could have a base modifier (like +3% IC for the resource industrialist) and then bonuses for each skill level (+1% IC in that case).
Opinions?