Hello!
Ive always wondered why there isnt any ministers that give a construction or efficiency bonuses to, say, heavy tanks or armored cars and so on. These could be added to certain uncommonly used minister types. I think they might increase the value of brigades generally considered less usefull and make people consider more minister options.
Heres a few examples of what I was thinking about:
Minister of Security: Prince of Terror, he could get a construction bonus to MP brigades and perhaps even garrisons
Chief of staff: +10% land unit speed, he could also give a offensive bonus to light tank brigades, armored cars and motorized brigades
Chief of staff: +10% Defensive combat modifier, as per his description, could be given a construction bonus to militia and engineers
Chief of staff: Mass combat guy, should give a construction bonus to militia aswell
Chief of staff: +20 org regain, perhaps can give a construction bonus to mountaineers and other elites?
Head of Intelligence: +30% army detection could give an offensive bonus to armoured cars, which are the closest thing to a recon vehicle
Armaments minister: Battlefleet proponent, should give a construction bonus to battlecruisers aswell, perhaps even all the surface warships
Armaments minister: Tank proponent, should give a construction bonuses to light and heavy tank brigades
Chief of Army: Guns and butter, could give a construction bonus to HQs and perhaps AC/moto brigades too
Chief of Army: Static Defence, should give a defensive bonus to engineers aswell
Chief of Army: Armoured Spearhead, should give a construction bonus to light tank brigades and assault guns
Chief of Army: Elastic Defence, should give defensive bonus to assault guns
Chief of Navy: Indirect Approach, could give a construction bonus to sea mines, naval camo and torpedo brigades
Chief of Air: Carpet bomber, could give a construction bonus to V1s
And so on....
What do you think?
Ive always wondered why there isnt any ministers that give a construction or efficiency bonuses to, say, heavy tanks or armored cars and so on. These could be added to certain uncommonly used minister types. I think they might increase the value of brigades generally considered less usefull and make people consider more minister options.
Heres a few examples of what I was thinking about:
Minister of Security: Prince of Terror, he could get a construction bonus to MP brigades and perhaps even garrisons
Chief of staff: +10% land unit speed, he could also give a offensive bonus to light tank brigades, armored cars and motorized brigades
Chief of staff: +10% Defensive combat modifier, as per his description, could be given a construction bonus to militia and engineers
Chief of staff: Mass combat guy, should give a construction bonus to militia aswell
Chief of staff: +20 org regain, perhaps can give a construction bonus to mountaineers and other elites?
Head of Intelligence: +30% army detection could give an offensive bonus to armoured cars, which are the closest thing to a recon vehicle
Armaments minister: Battlefleet proponent, should give a construction bonus to battlecruisers aswell, perhaps even all the surface warships
Armaments minister: Tank proponent, should give a construction bonuses to light and heavy tank brigades
Chief of Army: Guns and butter, could give a construction bonus to HQs and perhaps AC/moto brigades too
Chief of Army: Static Defence, should give a defensive bonus to engineers aswell
Chief of Army: Armoured Spearhead, should give a construction bonus to light tank brigades and assault guns
Chief of Army: Elastic Defence, should give defensive bonus to assault guns
Chief of Navy: Indirect Approach, could give a construction bonus to sea mines, naval camo and torpedo brigades
Chief of Air: Carpet bomber, could give a construction bonus to V1s
And so on....
What do you think?
Last edited: