Minimod for the lazy: CK1 council (women as chancellor, steward, spymaster)

Minimod for the lazy: CK1 council (women as chancellor, steward, spymaster)

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The_Chancellor

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A tiny modification that has been suggested multiple times around the forum and has already been made as part of a mod as a law by CyberSpyder.
However, this tiny mod here allows you to appoint all women at your court as chancellors, stewards and spymasters from the get go - like back in Crusader Kings 1.
It merely involves adding a handful of characters to a single file, but I know there are those who can't be bothered to tamper with modding at all... :sleep:
I've also included the .mod parameter descriptions as comments, so this can also serve as a simple template for new modders.

Unpack into mod folder and enable in starter.

[Edit:] Fixed mission events for jobs. Note that this mod won't be developed anywhere beyond this, it's destined to be the pure CK1 council without any laws or other prerequisites added.
 

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Opera

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Nice. I wanted to get mine out first, hehe.

I made it so you need either Agnatic-Cognatic or True Cognatic succession to be able to put women on your council. Then, for one to be marshal, she need one of the four soldier traits.

I thought about many other ways to still make it more restricted than simply using men. For instance, restricting it to noble women, close kin or such.

Anyway, I could share how to add these restrictions if people are interested.
 

ranbir

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Yeah please do, the idea of female martialling has me going all Joan d'Arc (and to a greater extent, Xena Warrior Princess)
 

Opera

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View attachment 47436

Here it is, extract in your Crusader Kings II/mod folder and select it in the launcher. It also allows females to have the ambition to be made steward, chancellor, marshal or spymaster.

I also added the possibility to pass True Cognatic if the holder of the title is a female with 500+ prestige (and basque culture still works with no other restriction).
 
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View attachment 47436

Here it is, extract in your Crusader Kings II/mod folder and select it in the launcher. It also allows females to have the ambition to be made steward, chancellor, marshal or spymaster.

I also added the possibility to pass True Cognatic if the holder of the title is a female with 500+ prestige (and basque culture still works with no other restriction).

Is there perhaps a bug in this? I started a new game with this mod active, and after about 20 years I noticed that events were never firing for my female chancelor (ie fabricate claim) and spymaster (spy network).

When I mouse over them the little text pop-up doesnt even list the chances of these special events.

I restarted a new game without the mod, sent my chancelor to fabricate claim - checked the mouseover and the chance is listed as per normal. Restarted new game with the mod active sent my female to the same place same mission and once again the chance to happen is missing.

Something odd there?
 

Rendon

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Code:
# 913: The Chancellor fabricates a claim for his liege on a landed noble's title
character_event = {
	id = 913
	title = "EVTNAME913"
	desc = "EVTDESC913"
	picture = GFX_evt_council

[B]	only_men = yes[/B]
	capable_only = yes
	prisoner = no
	
	trigger = {
Those need to be changed so it works for women too. They are in job_chancellor.txt etc in events folder.
 

The_Chancellor

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Interesting. If that could be used to give council members different boni on missions depending on sex or even completely different missions?
 

Rendon

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Thinking on it more you could just add the missions to the same job but that would not be as nice as another button for it.
How the AI would cope with choosing a mission is also questionable
 

The_Chancellor

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I wasn't talking about another button, but either different effects of the same missions in the numbers (for example, a man as spymaster might be better at discovering and foiling assassination plots, while a woman might be better with paperwork plots) or differerent mission events for either sex.

Or you could avoid touching the missions at all but include special events for men and women that can occur while they are at work. The chancellor being of a different sex than the person with whom s(he) is trying to better relations with may end up with a bastard or as friends, for example.
 
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Opera

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Oh, sorry about that, I didn't think there would also be a check on gender in the events files. I'll update the mod tonight.
 

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Added those fixes to the basic CK1 council, which will end "development" of that one. It's the basic CK1 council with no strings attached. Since you can't edit the thread title on this forum this mod will remain as it is now.
 

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Sry for doublepost, but there's yet another problem to alleviate with this thing. Yesterday I saw several female rulers making themselves council members with this mod. Anyone know what to do about that? "is_ruler=no" is certainly not an option, or you won't be able to be a council member on your liege's court when you're a count or duke. :(
 

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Is there a mod that allows you to appoint women to any position on your council? I would like that for my mod.
 

unmerged(133356)

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Nice mod.
 

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View attachment 47436

Here it is, extract in your Crusader Kings II/mod folder and select it in the launcher. It also allows females to have the ambition to be made steward, chancellor, marshal or spymaster.

I also added the possibility to pass True Cognatic if the holder of the title is a female with 500+ prestige (and basque culture still works with no other restriction).
Is there an updated version of this for 1.05g? Or at least a brief list of the necessary changes? I've managed most of the rest, but I'm trying to work out exactly what changed in objectives.txt, and the diff of the one in this file with the one in 1.05g is so confusing that I'm not sure what exactly needs to be changed.

EDIT: I'm thinking it's just the objectives to gain a certain job, but just groping for clarification.
 
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