I made this mini-mod for a MP game with a buddy and thought I'd share it here.
Why?
Me and a buddy went to play a MP game and discovered we couldn't really have the character's we wanted. This was also apparent in single-player. Many traits were simply too expensive or too overpowered. Also, many trait effects were given higher priorities then they should have been leading to high costs for little gains.
When you're playing a game you want it to be fun and this is to address that while also maintaining some balance.
What it does?
This basically re-balances all the basegame traits to make them less expensive but still maintaining some balance. This way you can have a character with some interesting and useful traits but not completely unbalancing or overpowering the character. This likely isn't completely balanced and will need some work, revisions, and suggestions but I think it's more fun then the basegame traits.
Also, this does heavy re-balancing of the "career traits" (ie. Brilliant Strategist) so they're less expensive, some can even benefit you.
Lastly, certain things like fertility, opposite opinion, and same opinion are not regarded as important as they used to be. How another Honest person feels about my character shouldn't be of the same importance as things like religious opinion or general opinion.
Things I might do?
- Reduce the bonus from many of the negative traits to make them less overpowered (will need feedback on this).
- I may reduce the age limit to something like 40 so you can't be old and powerful.
What this mod won't do?
- I don't want this to be a mod that changes traits. Other mods do that much better. This is focused on re-balancing.
Give me your suggestions, input, and ideas.
Thanks and good luck!
Changelog:
Download:
View attachment Traits RMod.rar
Why?
Me and a buddy went to play a MP game and discovered we couldn't really have the character's we wanted. This was also apparent in single-player. Many traits were simply too expensive or too overpowered. Also, many trait effects were given higher priorities then they should have been leading to high costs for little gains.
When you're playing a game you want it to be fun and this is to address that while also maintaining some balance.
What it does?
This basically re-balances all the basegame traits to make them less expensive but still maintaining some balance. This way you can have a character with some interesting and useful traits but not completely unbalancing or overpowering the character. This likely isn't completely balanced and will need some work, revisions, and suggestions but I think it's more fun then the basegame traits.
Also, this does heavy re-balancing of the "career traits" (ie. Brilliant Strategist) so they're less expensive, some can even benefit you.
Lastly, certain things like fertility, opposite opinion, and same opinion are not regarded as important as they used to be. How another Honest person feels about my character shouldn't be of the same importance as things like religious opinion or general opinion.
Things I might do?
- Reduce the bonus from many of the negative traits to make them less overpowered (will need feedback on this).
- I may reduce the age limit to something like 40 so you can't be old and powerful.
What this mod won't do?
- I don't want this to be a mod that changes traits. Other mods do that much better. This is focused on re-balancing.
Give me your suggestions, input, and ideas.
Thanks and good luck!
Changelog:
V 0.1
- Initial Release
- Initial Release
Download:
View attachment Traits RMod.rar