Cultural Buildings Mod
This mod adds a culture specific building to each culture represented in the vanilla version of Crusader Kings II. This mod SHOULD be compatible with most other mods unless they add buildings of their own. Certain cultures may have historically inaccurate (by date) buildings given to them, this is intended. If you find any bugs in the mod, please let me know!
This mod adds a culture specific building to each culture represented in the vanilla version of Crusader Kings II. This mod SHOULD be compatible with most other mods unless they add buildings of their own. Certain cultures may have historically inaccurate (by date) buildings given to them, this is intended. If you find any bugs in the mod, please let me know!
What You Get
There were 30 cultures that did not have a culture specific building in the game with vanilla. This mod currently adds a culture specific building to each of those 30 cultures.
Included:
North Germanic Group (Swedish, Norwegian, and Danish) and Saxon
Dutch
Armenian and Persian
Greek
Alan and Georgian
Irish
Welsh
Bedouin Arabic
Maghreb and Andalusian Arabic
Levantine and Egyptian Arabic
Bohemian
Polish
Croatian
Serbian
Romanian and Bulgarian
Magyar Group (Hungarian)
Ethiopian
Breton
Pommeranian
Finno Ugric Group (Finnish, Lappish, Ugricbalitc, and Komi)
Information
-Current version is v1.10 that is compatible with CKII 1.05g as of 6/04/2012.
-German translation courtesy of zeress.
-Feel free to include this mod in your own mod if you so please. I only ask that you acknowledge my authorship of the mod.
-If you would like a customized version of the mod, please let me know and I will try to accommodate with my free time.
-This mod contains 2,110 lines of code that are not included in the vanilla game.
-There are only 20 different buildings added to the game for the 24 different cultures represented in the mod.
-My balance policy is to under balance first and then buff to equilibrium. There should be notable underwhelming numbers from most of the buildings.
Future
This mod is mostly completed. I have some ideas for how I could expand it if I get enough time, but as for now do not expect anything immediate. If you are fluent in Spanish and/or French and would like to help, the mod is still not translated for those two languages. Other than that, please feel free to make balance suggestions or even expansion suggestions! I am always up for anything.
Instructions
-Download the zip file from this post.
-Unzip the files and place in the mod folder of your CKII game folder.
Attachments
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