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blackninja9939

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snip

hopefully i didn't made some code mistake :p

edit : typo
Added that in

just made an icon for it as well ;)

edit : just posted a slightly tweaked version of the icon
Also added thanks!

Good idea! You should try this great, but ancient mod: https://forum.paradoxplaza.com/foru...ardinals-new-ambitions-beatifications.596053/ . Maybe, you should try to reborn it?
Hmmm seems interesting I'll maybe take a look

Nice! One question though, besides the trait, shoudn't the character also be called "saint"? Maybe you could make it work much like a title.

You know, instead of "King Olaf the Crusader" the character in question would be posthumousy called "Saint Olaf the Crusader". That would be awesome.
They do indeed get the title "Saint"
 
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Arko

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great^^

i've tweaked a bit and sins and virtue modifiers to make them stacking their effect on mtth (unless it already does with your code).
i also added a piety modifier to favorize is you go far for minimal requirement.

Code:
            #Piety
            modifier = { factor = 1.05 piety = 5500 }
            modifier = { factor = 1.10 piety = 6500 }
            modifier = { factor = 1.15 piety = 7500 }
            modifier = { factor = 1.25 piety = 8500 }
            modifier = { factor = 1.35 piety = 9500 }
            # Seven Sins
            modifier = { factor = 0.80 trait = lustful }
            modifier = { factor = 0.85 trait = gluttonous }
            modifier = { factor = 0.85 trait = greedy }
            modifier = { factor = 0.90 trait = slothful }
            modifier = { factor = 0.85 trait = envious }
            modifier = { factor = 0.90 trait = wroth }
            modifier = { factor = 0.90  trait = proud }
            # Seven Virtues
            modifier = { factor = 1.25 trait = chaste}
            modifier = { factor = 1.15 trait = temperate }
            modifier = { factor = 1.25 trait = charitable }
            modifier = { factor = 1.10 trait = diligent }
            modifier = { factor = 1.15 trait = kind }
            modifier = { factor = 1.25 trait = patient }
            modifier = { factor = 1.25 trait = humble }

another idea would to also ease the chances if moral autority is low. this way sainthood would be seen as a way to try to reinforce faith (opposite reasonning where only an high enough MA religion can canonize someone, is also valid :p).
 

blackninja9939

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great^^

i've tweaked a bit and sins and virtue modifiers to make them stacking their effect on mtth (unless it already does with your code).
i also added a piety modifier to favorize is you go far for minimal requirement.

Code:
            #Piety
            modifier = { factor = 1.05 piety = 5500 }
            modifier = { factor = 1.10 piety = 6500 }
            modifier = { factor = 1.15 piety = 7500 }
            modifier = { factor = 1.25 piety = 8500 }
            modifier = { factor = 1.35 piety = 9500 }
            # Seven Sins
            modifier = { factor = 0.80 trait = lustful }
            modifier = { factor = 0.85 trait = gluttonous }
            modifier = { factor = 0.85 trait = greedy }
            modifier = { factor = 0.90 trait = slothful }
            modifier = { factor = 0.85 trait = envious }
            modifier = { factor = 0.90 trait = wroth }
            modifier = { factor = 0.90  trait = proud }
            # Seven Virtues
            modifier = { factor = 1.25 trait = chaste}
            modifier = { factor = 1.15 trait = temperate }
            modifier = { factor = 1.25 trait = charitable }
            modifier = { factor = 1.10 trait = diligent }
            modifier = { factor = 1.15 trait = kind }
            modifier = { factor = 1.25 trait = patient }
            modifier = { factor = 1.25 trait = humble }

another idea would to also ease the chances if moral autority is low. this way sainthood would be seen as a way to try to reinforce faith (opposite reasonning where only an high enough MA religion can canonize someone, is also valid :p).
I was far too lazy to make each trait actually have an effect so I just grouped them as one xD
I couldn't myself decide about MA, would it boost MA or be used as a sign to show high MA each have good reasoning
 

Arko

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yes MA is quite a dilemna indeed ;)

about miracles, the easiest would be some random events when on crusade or in pilgrimage (the latter is easiest to scope and already limited in duration to limit miracle abuse).
of course this should be quite rare and need good ideas and a pinch of variety to be enjoyable. i have no real ideas atm but i am sure the community could be bring some good ones^^
 

Arko

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ok ;)
can i use it in my Economic and flavour mod (L3T) please ?
 

Arko

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Thank you^^
I'll probably expand it either at some point ;) ...but probably... later on aswell :p
 

Arko

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well, my own mod needs a huge update to jump from 2.1 to 2.4, so i guess sainthood stuff will be kept at its current state at least for first re-release ;)
But if i come to add new stuff, i'll share it with you sure.
 

blackninja9939

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blackninja9939-

Do you happen to have screenshots of what your mod looks like?
Yeah sure I'll just grab a couple now and update the first post, I will be forcing it to happen though so I don't have to wait for the random chance to kick in.
 

HobbesMkII

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If you're a convert from a pagan religion, shouldn't your chance of being made a saint increase, not decrease? Constantine the Great, Miran III of Iberia (Georgia), Olaf II of Norway, Vladimir the Great of the Kievan Rus', and Stephen I of Hungary are all venerated as saints pretty much solely because they converted (Constantine didn't even really convert until his deathbed). I'm not sure if there's a way to check if the person is the first Christian ruler of a Kingdom title, or whether most of the de jure kingdom was pagan at the time of their conversion (I suspect not), but if you could it seems like that should provide a small bump to the likelihood of saintliness.

It also seems like those missionary priests who try to convince pagan rulers to convert should get a big boost to their chances. A lot of Saints are either people who converted countries or important people (Saint Patrick is an example of the former, and while Clovis I of France isn't a saint, his wife Clotilde, who convinced him to convert, is an example of the latter) or people who were martyred for trying to convert people (Saint Alban, for instance).

By the by, the Eastern Orthodox Church also makes people saints. Of course, there it's "Glorification" instead of "Canonization" and is a different process. Plus, Orthodox Saints who were responsible for spreading Christianity by leaps and bounds get the "Equal-to-the-Apostles" title, which is badass.

Just a thought, if you don't already have enough ideas for expanding the mod, haha.
 
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KestrelGirl

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Too bad that the event-created Joan of Arc-inspired maids disappear when your ruler dies... there should be an option to make them saints if they did enough for you!
 
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DKM

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Is it possible to make the "mend the schism" decision automatically bypass the normal requirements and make the person a saint upon death?
 
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Arko

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martyrs could make good candidates.
Aka people dying in a defensive holy war (preferably in a big defeated battle, if we can measure that), people captured and then tortured or executed when in ennemy's prison.
Martyr would be a new trait gained in such circumstances. This trait givin better chances to be received as saint.
 
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Calantyr

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Do living characters get a bonus if their close relatives have been sainted, or is it planned for later?
 

just_a_beaver

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This looks pretty awesome. Though, I have to agree with others in the thread, I'm pretty sure that Beatification and Canonization took longer than a few days. These ceremonies were pretty lavish if I do recall, so one day or so of preparation for the beatification of someone in a time where it could take months or potentially years to get the most "recent" news. That being said, I still love what you did here, but unfortunately, if we get too nitty-gritty about the detail, you'll be doing a Total overhaul for what was originally a mini-mod.
 

richvh

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martyrs could make good candidates.
Aka people dying in a defensive holy war (preferably in a big defeated battle, if we can measure that), people captured and then tortured or executed when in ennemy's prison.
Martyr would be a new trait gained in such circumstances. This trait givin better chances to be received as saint.
Christian priests sacrificed by pagans, or who died in the dungeons of pagans, would also be good candidates for martyrdom.
 
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