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Hello!

I've just finished a mini-mod which could be useful for AAR writers and people who just want to add a bit of lore in their games (and also for cheating...).

Thanks ProxyCell for the latest version!

Here is the Age Customizer
Elder Kings Version (outdated)
A Game of Thrones Version

This mini-mod just adds 20 traits to the Ruler Designer with only one effect: Modify your age. With the version 1.2, you can now create a character up to 100 years old!

These values are different powers of two:
-512 -256 -128 -64 -32 -16 -8 -4 -2 -1 +1 +2 +4 +8 +16 +32 +64 +128 +256 +512

So, if, after you've added your traits, your character is 52 and you want him to be 21, all you have to do is this count:
52 - 16 = 36
36 - 8 = 28
28 - 4 = 24
24 - 2 = 22
22 - 1 = 21

Or
52 - 32 = 20
20 + 1 = 21

The second aim of this mod is to give you access to every hidden trait in game.

If you have any suggestion, feel free to ask me on this topic.
If you want to include this in your own mod, just send me a PM, mention me and put a link to this topic with your mod.

Authors:
Skefrep and ProxyCell

Update Log:
Update 2.3: Updated for latest patch (2.3). Removed cost for the new traits.

Update 2.2.3: Updated for latest patch (2.2.1).

Update 2.2.2: Updated for latest patch (2.2).

Update 2.2.1: Corrected how the immortal trait works. Added a picture for the steam workshop.

Update 2.2: Updated for the latest version of the game (2.1.6). Added hidden traits in game.

Update 2.1.3: Updated the traits to match the new "ruler_designer_cost" keyword.

Update 2.1: Updated for the latest version of the game (2.1.1).

Update 2.0: giving it the latest traits.gfx from the latest version of the game (2.0.4), finished the incomplete localisation file, lowered the age cost for everything in the Character Customizer and also increased the max age to 100.

Update 1.1: Added icons and an event to remove the traits after the beginning of the game. Added versions for AGoT at EK.

1.0: First version of the mini-mod

Enjoy!

Isn't the AGOT version outdated too?
 
I have a bug report.

Has_Great_Pox.png


Using this mod renders the Has Great Pox' trait icon missing.

Though it might not be compatible with 2.3.2?

EDIT: Yeah, the year-changing seems to yield no effect. So I'd say it is incompatible.
 
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I've checked the files and run a game with it myself. The mod is 2.3.2 compatible and has no issues; all effects are applied as they should be, good job Skefrep. Whatever issues you're having Slavicist are local to you; if you'd like to look around these forums a bit you'll find a wealth of knowledge to help educate yourself in modifying CK2, you can then compare this with any other mods you're running and check for compatibility issues between them and this as I believe that is the cause of your issues.
WUlxIND.jpg


@Skefrep;
One minor point which would increase intermod compatibility between this and other modifications is to move your sprite entries from traits.gfx and decision_icons.gfx into their own file (for example zzz_agecustomizer.gfx).
 
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