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RhinOC

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what countries outside of the big ones: Germany russia England etc.
have enough population and industry to be a decent play to become a major.
I know with enough time effort and luck most could but just for a multiplayer game if no one was to be the majors?
 

Axe99

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It depends a lot on the game mechanics. From a plausibility perspective, even China wasn't likely to become a full-fledged major in the game's time period, and none of the secondary powers had buckley's chance. It looks, though (just looks, mind, I've only seen what others have), that in-game the ratio of occupation cost : occupation benefit is a good deal more gentle than historical, so it's just a question of time and potential expansion for the starting power (ie, belgium probably isn't in a great spot, as there's not much to expand into) and whether the other majors will intervene or not (which, again, they should). My preference is that it'd be a shame if HoI4 was easy to blob in a la EU4, but that's just my preference, and I'm happy to mod some challenge in for playing as a secondary power if it's not there in the base game (as if a secondary power can regularly be made into a major power within HoI4's timeframe, on normal difficulty, then the game's going to be lacking on the challenge front).
 
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tog34

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I'm curious what Iran can do. Especially if allied to Germany and Japan.

I think if you are a pro Axis Iran the best thing you can do is to stay out of the war and just trade with Germany. Now the allies will attack you, But if you start the war then the allies will have an easier way to help the Russians and will connect the middle east to India. If Iran goes to war I don't see them standing a chance against the British, unless Rommel comes in and saves the day.
 

JerkyJerry

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USA/Germany/England/USSR are majors
Japan & Italy they are your mini majors
most of the ones listed above I would classify as mini's
the remaining countries that don't make the cut must be boring as heck to play
 
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JerkyJerry

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I'm curious what Iran can do. Especially if allied to Germany and Japan.

I would think it would in part be due to how valuable oil is in 4? Can Iran trade oil for tanks/planes/equipment straight up? Does the price of oil fluctuate with the level of world tension or some other factors?
I would think that the play-ability for Iran is his ability to move their only commodity as quickly as possible to field anything that could be considered a viable threat for their region.
 
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Calahir

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I would think it would in part be due to how valuable oil is in 4? Can Iran trade oil for tanks/planes/equipment straight up? Does the price of oil fluctuate with the level of world tension or some other factors?
I would think that the play-ability for Iran is his ability to move their only commodity as quickly as possible to field anything that could be considered a viable threat for their region.

I suppose you can trade resources for civilian factories but you receive land-lease separately. Perhaps I am wrong.

I imagine 3 occurrences when Iran is valuable ally for the Axis:
1) Germany or Italy pushed the Brits away from Middle East and are going to strike the USSR through Caucasus.
2) Japan conquered India.
3) Neither has happened but Axis powers are able to send Iran matériel without loosing convoys. This seems to be quite unlikely but who knows?

In cases 1 and 2 Iran can receive supplies from Axis through land routes and does not need to open 3 fronts against Iraq and Brits, USSR and India simultaneously which seems rather suicidal. The 3rd scenario is valid if Iran can, thanks to the Axis' help, build army strong enough to, at least, defend her borders and hold some forces of the Allies/Commies to let the Germans/Italians push Middle East or Japanese walk through India. This would require at least moderate industrial base and decent infrastructure to keep supplies flow unadulterated through this vast and mountainous country which looks rather unlikely. It may be possible if Iran is able to spend couple of starting years slowly building industry and infrastructure up to a decent level.
 

FOARP

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USA/Germany/England/USSR are majors
Japan & Italy they are your mini majors
most of the ones listed above I would classify as mini's
the remaining countries that don't make the cut must be boring as heck to play

This.

The simple fact is that very, very few countries in the world produced, or even had the capacity to produce, the weapons of modern war (modern tanks, aircraft, warships, artillery). Even China did not produce any tanks or aircraft during the game period. The classic response here is to say "they could have had they wanted to", but China clearly did want to have such weapons.

Typically Hungary, Czechoslovakia, and Romania are cited as examples of countries that could produce such weapons - but look at the numbers they actually produced: no more than a few hundred for each country including all the models they produced throughout the game period, and not enough to keep even a single tank division or major air-unit in continual action throughout the war. And this is ignoring the fact that in many cases the weapons they did produce were partly license-built or based on foreign designs.

I expect HOI4 will allow you to blob out as minor nations just as all other HOI games have, but let's not kid ourselves that this was historical.
 
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Lifthrasil

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I'm happy to mod some challenge in for playing as a secondary power if it's not there in the base game (as if a secondary power can regularly be made into a major power within HoI4's timeframe, on normal difficulty, then the game's going to be lacking on the challenge front).
if you do, please upload it in the workshop and let me/us know somehow! I love challenging gameplay!
 
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